Ore Production

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Blooby

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Ore Processing:
A player will walk up to a sign with a iron pickaxe in hand, they hit the sign the it will begin to spawn blocks around them which they right click to collect the "raw" form of the block. For example, uranium. It will be a custom modeled item using a texture I make with the "damaged" item variants of a diamond pickaxe. What will happen is, they walk up to the sign, example:

1. [Mine]
2. Uranium
3.
4.

Like stated above, they click it with the iron pickaxe in their inventory and it will spawn around them. 2-5 will pop up each time (configurable per sign/per different mineable item). When they click the ore to pick it up, it will take 2 seconds and will state in the action bar "Mining Ore...".

One's picked up, the player will get "Unprocessed Uranium". They will take this to another sign that says:

1. [Process]
2. Uranium
3.
4.

They will click on this sign and it will begin to process the items they have pertaining to the name on the sign. It will take a configurable amount of time to process the items in their inventory, once again configurable. Once processed, they will then have the "Uranium".

From here on they will sell it with a plugin I already have. This system even works with coal ore and what not, everything will need to be processed even if its a vanilla item.. they wont use furnaces.
 
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