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Kaveen

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aye!
I was wondering about.org slots, how many unique joins would you get in an hour? Would you get your one hour investment back?
 
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Kaveen

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Kaveen

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So at peak for 1 hour after 80 joins, how much money do you think it'd makr after a week
 
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Kaveen

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Well, I'm holding a mc-mp slot right now and getting 50 players ish stable from the 20 average,[DOUBLEPOST=1431465768,1431465738][/DOUBLEPOST]Almost every joining player stays,
 
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trkh

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Well, I'm holding a mc-mp slot right now and getting 50 players ish stable from the 20 average,[DOUBLEPOST=1431465768,1431465738][/DOUBLEPOST]Almost every joining player stays,
can I have some more info on how your slot is going and the daily traffic it is bringing you/donations?
 

Longze

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For a .org slot, it definitely depends on who you're competing with and what type of server you have to actually estimate a number of joins. I see that you're making a factions server, as there are many factions servers, you will most likely be competing against at least one of them. In order for you to get most of the joins when a user chooses between the two or more servers, you have to make sure your server stands out. One way to help you achieve that is to make sure you have a unique and eye-catching banner that looks like a lot of time has been spent on it. Another way is to make sure you have a sweet, simple, and memorable domain for them to connect to. These are just some of the things that will get a player to pick you over any other competitor of the same genre, so it's certainly a start. When they log onto a server, you want to make sure you have a nice spawn so that it catches their eye and makes them want to stay. Next, make sure the gameplay on the server is smooth and there's nothing that makes the players want to quit the server anytime soon. For example, since you're a factions server you could add PVP protection so they don't rage quit when they die 5 minutes after they join. Your server looks very nice, good luck with it! If you need anymore help, feel free to add longze.c on Skype or just PM me here on MCM.
 

Kaveen

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For a .org slot, it definitely depends on who you're competing with and what type of server you have to actually estimate a number of joins. I see that you're making a factions server, as there are many factions servers, you will most likely be competing against at least one of them. In order for you to get most of the joins when a user chooses between the two or more servers, you have to make sure your server stands out. One way to help you achieve that is to make sure you have a unique and eye-catching banner that looks like a lot of time has been spent on it. Another way is to make sure you have a sweet, simple, and memorable domain for them to connect to. These are just some of the things that will get a player to pick you over any other competitor of the same genre, so it's certainly a start. When they log onto a server, you want to make sure you have a nice spawn so that it catches their eye and makes them want to stay. Next, make sure the gameplay on the server is smooth and there's nothing that makes the players want to quit the server anytime soon. For example, since you're a factions server you could add PVP protection so they don't rage quit when they die 5 minutes after they join. Your server looks very nice, good luck with it! If you need anymore help, feel free to add longze.c on Skype or just PM me here on MCM.

Thanks! Finally someone that puts some thought into their answers.
 
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trkh

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For a .org slot, it definitely depends on who you're competing with and what type of server you have to actually estimate a number of joins. I see that you're making a factions server, as there are many factions servers, you will most likely be competing against at least one of them. In order for you to get most of the joins when a user chooses between the two or more servers, you have to make sure your server stands out. One way to help you achieve that is to make sure you have a unique and eye-catching banner that looks like a lot of time has been spent on it. Another way is to make sure you have a sweet, simple, and memorable domain for them to connect to. These are just some of the things that will get a player to pick you over any other competitor of the same genre, so it's certainly a start. When they log onto a server, you want to make sure you have a nice spawn so that it catches their eye and makes them want to stay. Next, make sure the gameplay on the server is smooth and there's nothing that makes the players want to quit the server anytime soon. For example, since you're a factions server you could add PVP protection so they don't rage quit when they die 5 minutes after they join. Your server looks very nice, good luck with it! If you need anymore help, feel free to add longze.c on Skype or just PM me here on MCM.

Thanks! Finally someone that puts some thought into their answers.

Wonderful answer thank you I will keep it deeply in mind when advertising my next server. Kaveen I was just interested in your individual stats. Do you mind telling me how many unique joins you had in one hour?
 

Kaveen

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In an hour? I dont really think it'd be useful for only one hour, I got maybe 20 joins, but after 2 days, I saw a SIGNIFICANT playerbase boost. I do realize mc-mp isn't as good as .org but it does work and gets you tons of players and donations.
 
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trkh

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In an hour? I dont really think it'd be useful for only one hour, I got maybe 20 joins, but after 2 days, I saw a SIGNIFICANT playerbase boost. I do realize mc-mp isn't as good as .org but it does work and gets you tons of players and donations.
how much did you pay if you dont mind me asking and can you link me to the thread?
 

Kaveen

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I paid Vultralix, However, his slot expired yesterday, I paid 120$ and I got around 400$ return. My playerbase has now gotton a steady boost from 20 up to 30-40
 
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Kaveen

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No, As I mentioned, it was mc-mp and I paid 120$ for 2 days.
 
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