Added these new placeholders: %edtools_toolskin_material_<tool>%, %edtools_toolskin_modeldata_<tool>%
Added per-tool crystals: tools-to-apply list per crystal in crystals.yml (per-tool mode only; empty = all tools)
Added dynamic tool lore: {enchants-format} / {crystals-format} placeholders...
Added keep-upgrade option to keep pmine upgrades if you change the mine type (schematic)
Added toggleable automatic levelings with permissions
Added enchant order list so enchants can be ordered in the pickaxe lore.
Modified files:
privatemines/config.yml
levelings/rankup.yml...
You can now create commands to open guis
Added per-tool option to crystals.yml
Added placeholders for the average currency gains
You can now put multiple currency costs to skins
Added %edtools_toolskin_multiplier_<currency>% placeholder
Modified files:
actionbar.yml
crystals.yml
You can now disable milestones
Added /miners remove cmd to remove miners slots
You can now give currencies with formatted numbers, e.g: /currency give player 100T
Added /boosters remove cmd to remove boosters
Refactored sword/config.yml (now it's easier to configurate enchant and crystals format)
Fixed swords didn't have their attributes hidden on certain versions
Internal fixes
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.