PinnaPrison | Packet Prison Core v1.1.7

Packet based OP prison core with packet based private mines with lots of features
Added AntiCheat module with nuke and reach mining checks — flagged breaks are cancelled, restored client-side and pay nothing (enchant procs, autominers and the AFK block never false-flag)
Added /pinnaac admin command (gui, violations <player>, clear <player>, top, alerts) plus two admin GUIs to review flagged players and their violation logs
Added anticheat staff alerts (permission-based, per-admin mute) and configurable punishment command thresholds in anticheat/config.yml
Fixed the reach check false-flagging players who get teleported mid-mining (mine resets, /mine go) — reach is now skipped briefly after any teleport (teleport-grace-ms)
Added per-boss egg items: each boss can define its own egg (egg: block in its boss file) that summons that exact boss, given with /adminmine boss egg <player> <boss> [amount]
Added enchant-blocks-damage-bosses option (bosses-config.yml, default false) so blocks broken by enchant procs can also damage mine bosses
Added per-currency pickaxe skin multipliers: skins can now boost any currency via a multipliers: section (e.g. money: 1, tokens: 4); the existing multiplier: still works for blocks
Added amount and min options to /adminmine shrink (shrink N times, or all the way back to base) matching /adminmine expand
Changed the per-second blocks stat to a true rolling window so it updates smoothly instead of resetting every second
Changed affect-block-currencies, affect-autosell and affect-tokengreed on block-breaking enchants to accept a multiplier (0.4 = 40%, 1.4 = 140%) as well as true/false
Fixed Jackhammer ignoring affect-block-currencies (it now pays block income; default is on)
Fixed players being disconnected while mining when an enchant's amount resolved to non-numeric text
Fixed messages.yml not receiving new messages when updating the plugin (missing keys are now added automatically, your edits are kept)
Fixed players being kicked with "Failed to load your data" when the database was slow — they now log in normally while the data finishes loading
Fixed /pinna enchant subtract not updating haste/speed effects until the player switched items
Fixed the enchant activations stat/placeholders not counting normal mining procs (only forced procs counted)
Fixed enchants staying on cooldown when another plugin cancelled their proc
Fixed the enchant upgrade/refund menu breaking (and charging without feedback) when a currency had no color configured
Fixed pickaxe skin boosts briefly vanishing (or worse) when /pinna reload ran while players were mining; same for gang challenges/upgrades
Improved mining performance: booster and enchant boost totals are now cached briefly instead of being recomputed on every single block break
Improved memory usage: enchant cooldowns and cached boosts are now cleaned up when players leave
Added ModelEngine support to the enchant creator: spawn-entity can show a Blockbench model (model: option) with a looped idle animation (animation: option); goals, glow, scale and remove-time work as with normal entities
Added MythicMobs support to the enchant creator: spawn-entity can show a MythicMobs mob (mythic-mob: option) — its ModelEngine model when it has one, otherwise its entity type and display name
Added play-animation enchant action to play, loop or stop Blockbench animations on ModelEngine entities

Modified files:
anticheat/config.yml
guis/anticheat.yml
guis/anticheat-log.yml
messages.yml
enchants/jackhammer.yml
pickaxe/skins/diamond.yml
privatemines/bosses/inferno_golem.yml
privatemines/bosses/crystal_titan.yml
privatemines/bosses-config.yml
Added a per-second raw blocks stat for the action bar: {summary_persecond_blocks} and %pinnaprison_summary_persecond_blocks%
Added /pinna skin <unlock|lock> <player> <skin> to unlock or lock a pickaxe skin for a player
Added disable-purchases option for pickaxe skins: players can only equip skins you unlock for them, with a new "skin not unlocked" message when they click a locked one
Added a boss egg item: right-click it inside a mine to summon a random boss there (only if no boss is already alive), given with /adminmine boss egg <player> [amount]
Added bosses-interval-spawn option to turn off automatic boss spawning in a mine while still allowing boss eggs
Added crystal methods to the developer API: read a crystal item's boost/multiplier/chance, apply a crystal with an optional guaranteed roll, and list the crystals applied to a player's pickaxe
Added a variables system (variables.yml): define named static values (templates resolved from placeholders) and changeable per-player values, and use them anywhere with %pinnaprison_variable_<name>%
Added /variables set/add/reset/get/list to manage per-player changeable variables, plus a developer API to read, change and register variables

Modified files:
variables.yml
display.yml
messages.yml
pickaxe/config.yml
privatemines/bosses-config.yml
Added entity-name setting to every mob-spawning enchant (dwarves, horde, warden, witherstorm, ragnarok, golemsiege, creeperrush, phantoms, batcolony, iceage, inferno, tsunami, voidrift, dragonbreath) to change the display name shown above the spawned mobs ('' = no name; supports colors, PlaceholderAPI and {player})
Added DeluxeCoinflip integration: bet tokens, gems or any configured currency in coinflips (config.yml deluxecoinflip.currencies)
Added zAuctionHouse (v4) integration: list and buy auction items with any configured currency (config.yml zauctionhouse.currencies)
Added AxAuctions integration: list and buy auction items with any configured currency (config.yml axauctions.currencies)
Added offline-player support to the auction/coinflip integrations: sales and winnings credit players even while they're offline
Added /payoff and /payon commands to stop/resume accepting currency payments from other players (persists across restarts)
Added raw blocks to the action bar stats: {summary_gained_blocks} (this session), {summary_rate_blocks} (last 60s) and {summary_blocks} tokens for display.yml, plus matching %pinnaprison_summary_gained_blocks% / %pinnaprison_summary_rate_blocks% placeholders
Added shift + right-click on a robot item to deploy every robot in your inventory at once (messages.yml robots.placed-all)
Fixed /adminmine upgrade throwing an error when mine-order is missing from privatemines/config.yml
Fixed deleting an AFK block placeable (/mp remove) leaving the fake block visible until the mine reloaded

Modified files:
config.yml
messages.yml
display.yml
enchants/dwarves.yml
enchants/horde.yml
enchants/warden.yml
enchants/witherstorm.yml
enchants/ragnarok.yml
enchants/golemsiege.yml
enchants/creeperrush.yml
enchants/phantoms.yml
enchants/batcolony.yml
enchants/iceage.yml
enchants/inferno.yml
enchants/tsunami.yml
enchants/voidrift.yml
enchants/dragonbreath.yml
Added developer API for addons to register live boost providers (conditional currency/enchant multipliers that apply instantly)
Added number formatting to the developer API (PinnaPrisonAPI#getFormat): abbreviated/grouped notation and "100D"-style amount parsing using format.yml suffixes
Added GUI developer API (PinnaPrisonAPI#getGuis): addons can register their own custom-item types for any guis/*.yml menu, including drag-and-drop slots
Fixed hex colors (&#RRGGBB) in holograms, hologram lines, entity/NPC names and boss bars rendering as a wrong legacy color (e.g. #0088cc showed as red) on every supported Minecraft version
Fixed the 1.1.3 hologram options (shadow-radius, shadow-strength, display-width/height, line-width, shadowed, see-through) doing nothing on 1.20.4-1.21.x servers

Modified files:
Added %pinnaprison_leveling_nextlevel_<leveling>% placeholder that shows the next level (current + 1, stays at max level)
Added new hologram options to every hologram (mine placeables, AFK block idle/proc holograms, mine bosses): shadow-radius, shadow-strength, display-width, display-height, line-width, shadowed and see-through
Added the new hologram options to the /mp hologram in-game editor with tab completion
Added playtime milestones (new bundled category, progress in minutes played) and %pinnaprison_playtime%, %pinnaprison_playtime_seconds/minutes/hours% placeholders
Added gang points milestones: tracks the lifetime gang points a player earned across all gangs (kept when leaving/switching gangs or when the gang spends points) with the new %pinnaprison_gang_points_earned% placeholder
Fixed lucky blocks being placeable as real blocks when held in the off hand
Fixed lucky blocks being equipped into the helmet slot (shift-click, drag or slot swap)

Modified files:
afk-block.yml
privatemines/mines/default.yml
privatemines/bosses/inferno_golem.yml
privatemines/bosses/crystal_titan.yml
milestones/categories/playtime.yml
milestones/categories/gang-points.yml
guis/milestones.yml
  • You can now configurate mine placeables in game with commands!
  • Added robots
  • Added keep-upgrade option to keep pmine upgrades if you change the mine type (schematic)
  • Added toggleable automatic levelings with permissions
  • Added enchant order list so enchants can be ordered in the pickaxe lore.

Modified files:
privatemines/config.yml
levelings/rankup.yml
levelings/pickaxelevel.yml
levelings/rebirth.yml
pickaxe/config.yml
- fixed mine bosses heads weren't showing in 1.21.4+
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Use on any projects you own with attribution
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Support duration
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Extras
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PinnaPrison Web Portal
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2,503 Views
16 Purchases
23 Downloads
Jun 20, 2026 Published
Jul 10, 2026 Updated
5.00 star(s)
Average rating (7)
8.1 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. No
AI Content Disclosure
Minecraft style characters of the thread design are AI
AI use in product
No
Type
  1. Gameplay
  1. Core
Game mode
  1. Prison
Supported software
  1. Paper
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.4
  1. 1.20
Supported languages
  1. English
Creator
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16 Purchases
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Jun 20, 2026 Published
Jul 10, 2026 Updated
5.00 star(s)
Average rating (7)
8.1 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. No
AI Content Disclosure
Minecraft style characters of the thread design are AI
AI use in product
No
Type
  1. Gameplay
  1. Core
Game mode
  1. Prison
Supported software
  1. Paper
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.4
  1. 1.20
Supported languages
  1. English
Creator
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