### 🎯 Main Focus
Fix bot despawn after spawn bug — bots no longer instantly despawn due to stale spawn-protection checks or missing WorldGuard session state after teleport/respawn
PacketEvents fail injection — suppressed kicks caused by "packetevents" + "inject" errors that triggered an...
### Breaking Changes
Folia support removed — FPP no longer supports Folia due to fundamental incompatibilities with regionised threading and entity ticking. Use Paper/Purpur instead.
Body disable system removed — body.enabled config option removed. Bots always spawn with physical bodies...
## v1.6.6.11
### Bug Fixes
Online player count — bots now correctly subtracted from real-player count in /fpp stats and network totals (commit 6afca8a)
Database flush — runs outside the main thread to prevent server lag spikes (f671781)
Batching logic — added proper batching for DB writes and...
Requires MySQL for cross-server features.
### Network Architecture
Proxy-merged database — all backends share live bot registry and player counts via MySQL.
Schema v25: fpp_network_bots, fpp_server_heartbeat, fpp_network_tasks
NetworkHeartbeatManager — publishes local bots / reads remote bots...
Extension / Addon API
New FppExtension interface — third-party developers can drop .jar files into plugins/FakePlayerPlugin/extensions/ and FPP will auto-load them on startup
ExtensionLoader scans extension jars for FppExtension implementations, instantiates them, and registers them as addons...
Critical Bug Fixes
/fpp despawn all inventory preservation — Fixed bug where bulk despawn erased all bot inventories and XP. removeAll() now implements proper snapshot logic identical to single-bot despawn — captures inventory and XP before clearing any maps.
Dimension spawn coordinate fix —...
🟧 FPP BungeeCord Companion (fpp-bungee.jar)
New standalone BungeeCord/Waterfall proxy plugin — drop fpp-bungee.jar into your BungeeCord plugins/ folder; no config needed
Registers fpp:proxy plugin-messaging channel; listens for BOT_SPAWN, BOT_DESPAWN, SERVER_OFFLINE messages from backend...
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