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New Features
Added the /masssummon command.
Added the ability to toggle whether an NPC moves while idle via the /npc idle <on/off> command.
Bug Fixes
Fixed an issue where idle NPCs would randomly jump.
Fixed the /npc war command so that NPCs now correctly start and...
Performance & Core Optimization
Execution Efficiency: Refactored core logic to lower running time and reduce CPU overhead per active entity.
Targeting Range: Expanded the detection radius to match average player render distance (6–9 chunks), replacing the previous short-distance triggers...
AI & Navigation
Mechanics Refinement: Enhanced internal logic for more fluid interaction with the environment and game systems.
Movement Overhaul: Significant improvements to NPC movement smoothness, eliminating stuttering during target tracking.
Combat & Features
Player Whitelist System...
AI & Navigation
Pathfinding Improvements: Enhanced NPC navigation logic for smoother movement and more efficient obstacle avoidance.
Combat & Survival
Auto-Totem Integration: NPCs now have the ability to automatically trigger totems.
Randomized Scaling: The number of totems assigned to each...
Bug Fix
Page 5 fixed. It had some problems with displaying the earned rewards on page 5.
Also if you find a bug or something related to our product, don't forget to contact us on out Discord Server
New Menus
Navigation Menu which is used to selected a category such as "playtime top", "player statistics" or "claim rewards"
Playtime Top Menu where your players can see the first 5 players with the most time played on your server.
Player Statistics Menu where your players can see when they...
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