AI & Navigation
- Mechanics Refinement: Enhanced internal logic for more fluid interaction with the environment and game systems.
- Movement Overhaul: Significant improvements to NPC movement smoothness, eliminating stuttering during target tracking.
Combat & Features
- Player Whitelist System: Implementation of a safety protocol that prevents NPCs from targeting specified players.
- NPC Warfare (In Development): Currently working on the /unpc war command, which will allow for large-scale battles between NPC factions.
- Inventory Modifier System: Introduction of the /unpc inventory command, granting full control over the equipment and items held by each unit.
AI & Navigation
Combat & Survival
- Pathfinding Improvements: Enhanced NPC navigation logic for smoother movement and more efficient obstacle avoidance.
- Auto-Totem Integration: NPCs now have the ability to automatically trigger totems.
- Randomized Scaling: The number of totems assigned to each NPC is randomized between 2 and 4.
- A bunch of command messages are now fixed
- Relod command is now working (/unpc reload)
- Hex Messages Fixed
- MiniMessages Fixed
