Additions:
Ability to move/carry stretchers around
Ability to create directional midpoints by allowing for slack to be introduced into a high-line system
Ability to fast-rope without a harness from a hoist/winch
Changes:
Players on hoist system (non stretcher) gets pushed into a helicopter if...
winch-ends are now separate from rope-ends and can be separately customized
hoist operators are no longer conflicted between attaching themselves or attaching a stretcher to a winch
fixed multiple guide-lines being spawned in as you attach/de-attach air-baskets
air-baskets in general and their...
# V2.0
Additions:
Anchors can now be converted to highlines. This is done by taking the rope-end from one anchor, walking it over to another anchor, and using the prox prompt to turn it into a highline
Users wearing harnesses can cross using a highline through a technique known as a tyrolean...
Hotfixes & Bugfixes:
Additions & Changes:
RopeEnd red brick has been replaced by a carabiner for "realism". Still changeable if you would like to change it
Climbing harnesses, (models provided by FouledAnchors), have been added into the engine stock and are RAS compatible
The thickness aronud...
## Features:
Lead belay system (really designed for climbing)
Conversion of lead belay system into top-rope systems using RAS anchors
-- Clip into an anchor and use that to belay/ascend/descend from.
Anchors can now be made with land vehicles (AC6 chassis-style vehicles), I will be making a...
Designed & Produced by ΛLPHΛ Solutions.
This system introduces the world of technical rescue onto Roblox. Adding in anchors, ropebags, basket stretchers, harnesses, and more, this system allows players to ascend and descend obstacles using modern techniques. Whether it be for firefighting...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.