Changelog:
Added Collection Mode, allowing multiple cutscenes to play in sequence
Added two new commands: /kingscenes playcollection <collectionID> <playerName> /kingscenes stopcollection <playerName>
Changelog:
Fixed an issue where, when a cutscene was stopped or a player rejoined, their gamemode was always set to Adventure instead of being restored to their previous gamemode.
Changelog:
Fixed an issue where you couldn’t dismount entities when leaving during the creation process or during a cutscene.
Items you had before creating the cutscene are now returned when you leave during the cutscene creation process.
Fixed an issue where, when creating a cutscene but...
Changelog:
When spawning a slayer, the chunk now automatically loads even if it is unloaded.
The chunk containing the slayer’s spawn location will now be forced to stay loaded to prevent unexpected issues.
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