CriticalSpoof now uses configurable buffer and fixed 1VL flags.
MacroDupeShield window reduced to 47ms to allow 47ms.
Damage reduction mitigation now cancels attacks against shielding players.
MacroDupeShield now buffers duplicate hits before flagging.
AimbotAxisMagnitude now bypasses Bedrock...
Replace pull detection with 100ms click-shoot and shoot-click cooldown protection.
Support unsafe Multishot bows by spawning multiple arrows like crossbows.
Set prevent-swap default to false so swapping remains allowed initially.
Show PacketFunnel top VL reason and add synchronized config...
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