We’ve shipped a focused gameplay and stability update for v26.1.3 with a stronger nighttime flow and cleaner packet handling.
Hostile night progression is now configurable and active from night start
Added configurable charged creeper spawns on a nightly schedule
Added a configurable hostile...
Fixed a crash in PlayerInteractEvent caused by invalid cosmetic icon configuration entries (especially legacy/legacy-color material names).
Cosmetics now use safe material fallback logic, preventing malformed config values from breaking lobby interactions.
Fixed related side-effects where team...
FallenKingdoms 26.1.2 is now available.
This update introduces a brand-new tactical team feature: Kingdom Banners.
Each team can now choose one banner before the match starts. Once the game begins, the team receives a special Banner Power item that can be activated once per match by any...
FallenKingdoms 1.0.5 is now available.
This update focuses on stability, administration tools, arena maintenance and quality-of-life improvements for production servers.
What's new:
New admin commands for cleanup, rare chest management, arena diagnostics and backend debugging
Better message...
FallenKingdoms 1.0.4 is a major update focused on reliability, game flow, visuals, NPCs, holograms, map reset, assault gameplay, and overall user experience.
This version brings many internal improvements and gameplay fixes to make the plugin much more stable and ready for real public servers...
This update focuses on release polish, compatibility clarity, and real server boot validation.
Updated the plugin version to 1.0.3.
Clarified the supported server range: Spigot 1.20.6+ through 26.1.2.
Added and validated a dedicated Spigot 1.21.11 test server.
Confirmed successful startup on...
Build your kingdom, protect your heart and break theirs. FallenKingdoms is a complete Spigot team minigame with multi-arena support, guided setup, kits, levels, cosmetics, NPC lobby, leaderboards and map reset tools.
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