RetroWave 90s Radio & Dispatch System
Bring a complete emergency communications terminal into your Roblox game with a distinct 1990s computer style.
RetroWave includes a live radio, department channels, panic alerts, unit statuses, active dispatch calls, unit assignments, player settings, and three included dark terminal themes. The interface is generated entirely through scripts, so you do not need to build or connect a ScreenGui manually.
Players can open the radio, switch between authorized channels, transmit messages, update their duty status, create calls, review active incidents, and activate emergency traffic. Dispatchers receive added control through the unit board, call assignment tools, and call clearing permissions.
The included settings menu keeps the same 90s terminal design. Players can change their theme, resize the interface, enable compact messages, hide timestamps, and reduce motion. Settings save by UserId through DataStoreService.
Everything important is controlled through one easy configuration module. You can change channels, department access, group ranks, team names, call types, keybinds, audio, cooldowns, themes, limits, dispatch permissions, and tool requirements without rebuilding the interface.
Included files:
Main features:
RetroWave works well for police roleplay, fire and EMS games, military games, county roleplay, dispatch centers, security teams, and organized group games.
The default Dispatch channel is receive-only, while authorized department and tactical channels support normal player transmissions.
Bring a complete emergency communications terminal into your Roblox game with a distinct 1990s computer style.
RetroWave includes a live radio, department channels, panic alerts, unit statuses, active dispatch calls, unit assignments, player settings, and three included dark terminal themes. The interface is generated entirely through scripts, so you do not need to build or connect a ScreenGui manually.
Players can open the radio, switch between authorized channels, transmit messages, update their duty status, create calls, review active incidents, and activate emergency traffic. Dispatchers receive added control through the unit board, call assignment tools, and call clearing permissions.
The included settings menu keeps the same 90s terminal design. Players can change their theme, resize the interface, enable compact messages, hide timestamps, and reduce motion. Settings save by UserId through DataStoreService.
Everything important is controlled through one easy configuration module. You can change channels, department access, group ranks, team names, call types, keybinds, audio, cooldowns, themes, limits, dispatch permissions, and tool requirements without rebuilding the interface.
Included files:
- Radio configuration module
- Shared utility module
- Complete server script
- Complete client script
- Installation guide
- Customer documentation
- Product title and description
Main features:
- Live channel-based radio communication
- Team, group, and open channel permissions
- Panic and emergency traffic alerts
- Unit status selection
- Live unit board
- Dispatch call creation
- Call priorities and locations
- Unit assignments
- Call clearing controls
- Saved user settings
- Interface scaling
- Compact mode
- Timestamp controls
- Motion reduction
- Phosphor green, amber, and blue terminal themes
- Configurable sound effects
- Automatic remote creation
- Server validation and cooldown protection
- R opens the radio
- P activates the panic alert
- Enter transmits a message
RetroWave works well for police roleplay, fire and EMS games, military games, county roleplay, dispatch centers, security teams, and organized group games.
The default Dispatch channel is receive-only, while authorized department and tactical channels support normal player transmissions.
