The Object Placement System lets players enter a build mode where they can select items from an inventory and place them anywhere within allowed areas. A live preview follows the player’s cursor, showing whether the object can be placed or not, and allows rotation before confirming. The system ensures clean placement with grid snapping, prevents overlapping or invalid positioning, and saves all placed objects so the player’s setup stays persistent.
this system is very easy to setup
To add more items go to repliacedstorage/PlacementSystem/ItemTemplates and add your items and it will auto Add to the ui
this system is very easy to setup
To add more items go to repliacedstorage/PlacementSystem/ItemTemplates and add your items and it will auto Add to the ui
