A demonstration of a centralized NPC architecture built for maximum immersion and client-side memory efficiency.
Technical Breakdown:
Technical Breakdown:
- Procedural Kinematics: Dynamic head-tracking and breathing simulation on R6 rigs. Driven entirely by pure mathematical functions (Sine wave & CFrame Lerping), eliminating the need for external animations.
- Modular Dialog Engine: Interactive conversation engine with precise typewriter effects. Integrated with dynamic audio pitch modulation (RNG) to create the illusion of natural voice intonation.
- Absolute Minimalist UI: An uncompromising interface approach. Zero useless visual elements—no gray drop shadows or excessive ornaments. Utilizing solid typography (Gotham) with an absolute black stroke for maximum visibility.
- Single-Script Architecture: All core logic (Kinematics, UI, Proximity Triggers, Audio) is executed through a single Master Controller. Prevents memory leaks and ensures long-term engine stability.
