Changes:
- Updated season transition mix calculations
- Some visual performance improvements when changing seasons
Changes:
- Added support for CMI and Essentials vanishing for visual temperature effects
- Added setting in weather.yml ("enabled") to toggle custom weather
- Fixed an error with weather change in console when using non-paper server jar
- Fixed custom mobs spawning more and more with /as reload command.
Changes:
- Added setting in calendar.yml to pause season progression. If set to true, seasons only progress with commands. If you wish to use this, add to your calendar.yml this: https://github.com/AdvancedPlugins/Seasons/blob/39ce/calendar.yml#L18
- Fixed calendar not updating with /as nextseason command. This skips the first transition day progression in calendar.
Changes:
- Added Residence plugin support - snow no longer melts in residence protected land
- Fixed snow generation when having multiple season servers
- Changing season with command now forwards to correct month
Changes:
- This fixes a small issue with ice melting when seasons change, few ice blocks had a small chance of staying
Changes:
- Some updates to color palette and how biomes are mixed in fall
- Improvements with snow effects in winter
Changes:
- Updated temperature.yml file to disable particle icon from flashing in top right, you will have to regenerate the file to get these changes.
