Changes:
- Improved performance with biomes caching and memory management after running server for a long time
Changes:
- Added check for progression pause on triggerDateChange
- Added compatibility with playersSleepingPercentage gamerule
Changes:
- Fixed error when being under bedrock in console
- Improved custom biome compatibility
- Improved performance with biome processing
Changes:
- Calendar has been fully reworked from ground up. Calendar can be fully configured to gregorian with different season start days, daylight time can now exceed 20 minutes total. Calendar file is now located in
calendars/default-calendar.ymland different calendars can be created for worlds and set using/as setcalendarconfigurationcommand. New calendar file: https://github.com/AdvancedPlugins/Seasons/blob/main/calendars/default-calendar.yml
Changes:
- Updated season transition mix calculations
- Weather is now handled better with non-paper servers
