So, sometimes the default rank when creating a region wouldn't be taken into the timings account.
Ok, so before it didn't work if the ratio of time was bigger than 3. Now it has been dynamically remade to work with any type of time-to-rank-to-second ratio.
So, I forgot about the donors oops :?
Now everything is dynamic, basically the timings can also be applied to donors, for example:
The default has to wait 30 seconds to get 3 rewards 10, 20 and 30
The op rank has to wait 15 (example) and he will get the 3 rewards in 5, 10 and 15
You can now use timings and give players rewards based on how much they AFKd.
Check number 8 (in the image)
Added license key requirement. To use the plugin now you need to make a ticket on discord so I can give you the license key.
User's seconds weren't concatenated anymore. Now it's fixed. Tracking works again
New features:
test1:
- ability to use the loading screen in actionbar and loading screen percentage
- text when a player joins and leaves the region
- reward synchronization, basically if there are 4 players everyone will have the same time and they will receive rewards at the same time, so if a player stood in for 15 minutes and another player gets in, he will have to wait 15 mins not 20
- in random commands list you will be able to put more commands to be randomly executed like:
\- silentgive {player} {reward1}
\- msg {player} you received reward1
etc.
