UPDATE 1.3
In this new update brings changes to how all the configs are layed out. Before this update everything was crammed into the one config.yml folder. Espcially with the update of the databse related stuff this config started to become quite large and chaotic. So i took the time to orginise and seperate everything. So now instead of there being just the one config.yml. You now have:
Config.yml (which has the databse stuff and the levels and xp required for them)
Lang.yml (Which has all the plugins messages inside)
Hoppers.yml (Which contains all hopper related stuff like price, weather they are enabled and the range and for future hoppers)
Mobs.yml (Contains all the entities for the head system and spawners and whatever else like the xp on redeem, the sell price, the unlock level, the spawner price.
UPDATE 1.2
In this new update brings changes to how data is stored. Originally i have it just all saving in the yaml files, which when overloaded or the thread locks up that data would never be saved. So i decided to add MYSQL Databse and i also decided to add MONGODB Database (as its my favouirte). This now allows multiple data saving types. If the connection fails for incorrect inputs into the config i have it so it will fall back onto the yaml saving system just so most data isnt lost.
UPDATE 1.1
In this new update brings changes to how the commands look so now when running /ms levels instead of it printing the huge text into chat it now brings up a nice clean gui making it easier to view all information very easily and giving it a professional look to things.
