- Fixed major bugs on 1.20+ regarding lunar borders, Invisibility ability bugs, errors kicking players etc..
- Added denial of re-entry in nether and end safezones
- Added placeholder api to action bar
- Fixed some bugs with anti trap beacon and anti trap ability
- Added an option to disable the last line of scoreboard (for scoreboards with no lines)
- Majorly optimized the azurite reload command
- Majorly optimized the fetching of skins on tablist (for players)
- Added some checks for command permissions
- Fixed azurite reload on 1.20
- Fixed major koth bug allowing players to cap while they are not standing on it
- Added %target% placeholder to ninja ability messages
- When in staff mode and typing /v now updates the item in your inventory aswell
- Optimized tablist skin memory usage by removing old skins not used
- Added an option for killstreaks to only show if positive
- Added helium rank core support
- Actually fix the major bug with end portals when leaving end dimension
- Fix support for 1.20+ java support
- Added a permission to bypass ability radius check
- Added anti raid timer
- Attempted fix for a resistance bug that is on servers like SagePvP
- Added support for Azurite Core
- Completely redone tablist (Optimizations + Adding)
- Added dynamic skins to tablist (Team Member skins, Claim color change dependent on team)
- Added %affected% variable to bard effects and mage effects
- Fixed a bug with SOTW not ticking if no player is on
- Added Lunar Borders in replacement for glass borders for people on lunar (Much more optimized.)
- Made the display name of teams completely configurable (Now can have spacing between road names)
- Made some optimizations to ram usage regarding cooldowns which have expired.
- Fixed a bug with deathban arena on 1.16+ causing players to "die" when going through end portals
- Fixed a bug with falltrap task
- Fixed a bug with scoreboard limits erroring alot if lines is longer than 21
- Added easier glistering melon crafting
- Fixed bug with grapple ability
- Made teams and system teams in completely different directories
- Made the join book toggleable
- Fixed major bug with playtime sometimes disappearing or being wayyy to much
- Added 1.20 support
- Optimized a few things related to schedules
- Made it so you can add as many things as you want to settings menu
- Added /sotw fly with certain permissions
- Fixed bug with spawner placing
- Fixed bug when creating glowstone and ore mountain teams not checking if it exists
- Optimized loading of tablist skins
- Added /t base height menu
- Added /team setraidablepoints command
- Fixed bug with /team kick
- Fixed something to do with purge antiglitch but now is glitchable
- Added DTR config for Events and Citadel
- Fixed Z coordinate in /team rally
- Optimizations to glass walls
- Removed /abilities permission
- Fixed AntiClean completely + added radius and toggle option
- Made classes reload the effects aswell
- Fixed eating gapple takes away classes with lower regeneration
- Added an option to mage to effect yourself or teammates and enemies
- Added an option to pause playtime of staff users
- Fixed bug when dying with no killer stats tracker
- Fixed stat track for certain armor
- Fixed block insta into inventory with farming
- Fixed bug with grappler on 1.16+
- Made invis ability clear fire and arrows
- Changed deleting/saving of users/teams to a dedicated executor
- Recoded azurite playtime system
- Fixed major double member bug with /team leave
- Made it so when debuffing a player they get put on combat tag
- Made it so you cannot debuff anticleaned players
- Fixed bug with /azurite reload and tips being disabled
- Fixed MAJOR memory leaks from /azurite reload
- Removed ability disable in warzone and added radius (eg: 1000x1000)
- Added grappler ability
- Added explosive egg ability
- Added tank ingot ability
- Added teleport bow ability
- Added support for akuma rank core
- Added team AntiClean
- Cleaned out code for teleport abilities (Ninja, AntiTrapStar etc..)
- Fix classes reloading
- Fixed no footer scoreboard
- Fixed tablist %team-0% placeholders replacing the whole thing
- Improved fix for regeneration invincibility bug for bard
- Added % to base task and falltrap task
- Recoded /redeem and /checkredeems command
- Removed /strengthnerf command
- Added giving block straight to inventory when mining
- Added misc.yml for saving of locations so config.yml comments don't get removed
- Optimization to the amount of tasks each cooldown creates
- Fix waypoint for koth center
- Moved deathban spawn points to misc.yml
- Added stat track for swords
- Moved refill and quick refill to misc.yml
- Fixed errors for scoreboard 21 length
- Fixed major bug with fence gates in items.yml
- Fixed major bug with koth when a player dies on cap
- Attempted fix for double death lightning bug
- Fixed major bug with azurite tablist sometime players names being white
- Optimized lunar nametags
- Fixed /near command
- Optimized PlayerTeam class
- Added cooldown to nether and end portals if you died
- Optimized rage ball ability
- Optimized reclaims
- Fixed breaking spawners while in staff mode
- Fixed frozen while in water being able to move
- Fixed picking up items while in staff mode
- Made tablist allow much more letters on 1.8 clients
- Fixed /team camp command
- Fixed /f forcejoin allowing the limit of members to be removed
- Fixed hitting a NPC
- Added a cooldown to /team open
- Added y level to /t rally
- Added end waypoint and nether waypoint seperate from spawn
- Fixed bugs regarding action bar to be overlapping sometimes
- Fixed breaking anti trap beacons
- Completely recoded azurite scoreboard with many optimizations
- Completely optimized /f base and /f falltrap (now ran async)
- Added particles and sounds to /f base and /f falltrap
- Fixed normal scoreboard title not working
- Added hex support everywhere for 1.16+ (using #<color>)
- Completely recoded the command blocking system for when in combat (much more accurate now)
- /azurite reload now reloads commands aswell (disabling/enabling them) but made reloads much slower now
- Added an option for cobwebs that are placed in warzone/wilderness/road to be removed after x seconds
- Cached Cuboid#getCenter for faster location info on scoreboard
- Added /eotw whitelist <player>
- Scoreboard now allows 48 LETTERS per line.
- Fixed an error regarding boats disabling
- Made /ignore save properly
- Added /koth teleport argument
- Made listeners reload completely (Should reload certain stuff which wasnt reloaded before)
- Added sounds option to Donator Message and Tips messages
- Added a permission to bypass not being able to message vanished players
- Added /f open to allow any player to join
- Removed purge antiglitch as it was inaccurate
- Added multi-lines for /redeem message
- Added repair signs for repair all + hand that cost money (/setrepair)
- Optimizations to the /repair command
- Made claim on scoreboard multi-lines
- Made koth on scoreboard multi-lines now allowing the location to be shown aswell
- Added a permission to /staff another player (wasn't there before)
- Removed the 32 letter limit of tablist for 1.16+
- Added /team invites that allows you to view who invited you and who your team has invited
- Added options to deny joining/kick/leaving a team while on regen
- Added a progress bar to /f falltrap and /f base
- Fix /f map lag on 1.16+
- Dropped support for 1.19.3 and supports 1.19.4 now
- Fixed vault broadcasting message
- Added support for Alchemist and Holiday rank cores
- Fixed vault support
- Added /setkillstreak command
- Massively optimized the storing of users and teams (instead of in 1 json file it is now seperate)
- Added /koth unclaim command
- Added /resetredeem all
- Fixed interacting in road claim (stone plate, wooden plates etc)
- Added %raidablepoints% placeholder to /t list and /t top clickable messages
- Attempted fix for /azurite deleteteams and /azurite deleteusers
- Massive optimizations to lunar team tags and /f info
- Added /m as a alias of /msg
- Made /f adddtr tab completable
- Added /team forcerename
- Fixed 1.19 support
- Fixed bug with permission for /f forceleader
