Overview
Basic Obby Kit, create fantastic obbies with our easy to use kit of basic parts any obby needs. Utilizing naming conventions and the tag feature, you can create an obby without programming anything!You may delete the billboard, textures, and customize the part properties.
Don't touch the tags if you don't know what your doing.
Features
CheckpointsUsing Checkpoints you can create a progressive saving system by naming each accordingly: Checkpoint[1], Checkpoint[2], Checkpoint[3].
You may hide the leaderstats by replacing true with false it in the Handler script.
Conveyor
You may adjust the speed of a conveyor by naming it according to the speed. Conveyor[1] <- Speed is at 1
Speed / Jump / Damage Pads
We provide pads that set the Speed/JumpHeight of a player or deal damage with names similar to the conveyor, write the speed/height/damage in brackets: Speed[32] | Jump[14.4] | Damage[50]
Heal / Kill / Respawn Pads
Upon touching the heal pad, the player's health will restored to 100%. Additionally, the kill will set their health to 0. The respawn pad is an alternative to kill in which it respawns the player immediately.
Fade
Touching these will have a 1 second transition between ghost mode where the part disappears. Using the settings found in the Handler script you may change the cooldown.
