Test the game here: https://www.roblox.com/games/88392640105418/Catch-The-Studling
(Watch the demo video to see mostly everything)
This is a fully complete Pet Catching Simulator that I am getting rid of because of no funds to keep the project going.
What you will get:
What you should worry about:
- StarterPlayerScripts is not structured, just named LocalScripts.
- Some Asset IDs will not load for the Boost icons so you will need to replace them. (StarterPlayerScripts > BoostDisplay (LocalScript on Line 50 you will find location to change asset id)
- If a pet asset doesn't appear in the Toolbar: Ctrl + Shift + F and search for "PET_ASSETS". You will find all asset id locations there.
- I've done alot of bug hunting and solved most of them, here are some that still exists:
- When you enter catch zone, an animation is supposed to trigger which raises the players arms. (That animation asset is not loading, just needs asset replacement)
(Watch the demo video to see mostly everything)
This is a fully complete Pet Catching Simulator that I am getting rid of because of no funds to keep the project going.
Use your Net and try to catch TONS of different Studlings!
Collect mutations and many different rarities!
Complete quests for cool rewards!
Upgrade your pets and make money!
Complete goals towards an event for secret rewards!
Offline Earnings
What you will get:
- Full Game File and all Models / Assets
- 45+ Pet Models and Image Assets that go with it.
- Rebirth System
- Daily Quests (Auto-Rotation)
- Offline Earnings
- Secret Crafting (Auto-Rotation)
- Leader-boards for Top Cash, Top Rebirths, and Playtime.
- Spin Wheel
- Fully Working Robux Shop
- Unique Sounds for Collecting and Spawning any of the 8 Rarities.
- 8 Rarities, 5 Mutations: (Shiny, Gold, Super-Charged, Rainbow, Limited)
- Backpack System that works perfect with the Tool Shop.
- Pet Spawning Feed
- Rainbow Rift Event (Spawns a Limited and applies Rainbow Mutation on a base % for 3 mins)
- Fully working 6+ Boosters, and 5 Nets.
What you should worry about:
- StarterPlayerScripts is not structured, just named LocalScripts.
- Some Asset IDs will not load for the Boost icons so you will need to replace them. (StarterPlayerScripts > BoostDisplay (LocalScript on Line 50 you will find location to change asset id)
- If a pet asset doesn't appear in the Toolbar: Ctrl + Shift + F and search for "PET_ASSETS". You will find all asset id locations there.
- I've done alot of bug hunting and solved most of them, here are some that still exists:
- When you enter catch zone, an animation is supposed to trigger which raises the players arms. (That animation asset is not loading, just needs asset replacement)
