- Kits have been reworked to fix the issues known with it.
- KIt Names now support colors & gradients. Live preview has been added in the Editor
IMPORTANT: NEW DEPENDENCY, REMOVE ORIGINAL MutliHUD and download this: (https://www.curseforge.com/hytale/mods/automultihud)
Fixes
- Fixed
/sbcrash.- Fixed
/broadcastso it works from console too.- Fixed spawn-protection bypasses (water/lava buckets + minecarts).
- Fixed CMS close (
X) buttons and dashboard close behavior.- Fixed Chat Manager UI clipping/overlap issues.
- Fixed a respawn bug that could send killed mobs to spawn.
- Improved respawn behavior to reduce “frozen until relog” cases.
UI Improvements
- Better timed notification controls
- Improved Messages editor.
- Reworked Notifications UI:
- Quick manual notifier
- Optional chat message with notifications
- Improved Scoreboard Editor.
- Reworked Welcome/MOTD editor.
- MOTD now supports up to 7 lines.
- Reworked Chat Manager for large rank setups (better browsing/editing flow).
New Features
- Multiple safe zones
- Added
/rulescommand with newrules.tomlsupport.- Added new playtime/AFK placeholders.
- Added notification “plop” sound (with fallback support).
- Sound effects have been improved
- Timed notifications now support a 2nd chat line.
- Added full Safe Zone system:
- Zone-based protection flags
- In-panel Safe Zone manager UI
- In-panel Spawn title editor
- In-panel interaction-item toggles (minecarts/boats/fluid buckets)
What’s Next
• Future plans include a Playtime/AFK rewards shop module that uses the points system already added, so players can spend their earned points in-game.
- Kit Editor rework.
- ChatManager UI reworked.
- PlayTimeRewards added.
- Spawn protection new feature's added.
- Bugs fixes.
- Updated to latest Hytale version.
- Scoreboard, welcomescreen images are now fixed.
- External API for CombatTag has been added
- Updated manifest for newest server update
/aliascommand has been added. (cms.alias)/clearchatcommand has been added. (cms.clearchat)/sleeppercentcommand has been added. (cms.sleeppercent)
new sections added into messages.toml to reflect commands above
- SpawnProtection is now properly blocking Interaction Events (Lamps, Torches, Sickles, etc)
- PvP Combat Tagging; Teleportation/Spawn/Quit is now blocked while in Combat. (BETA)
messages.toml
Code:[combat] teleport-blocked = "&cYou cannot teleport while in combat. Wait {time}s." spawn-blocked = "&cYou cannot use /spawn while in combat. Wait {time}s." target-in-combat = "&c{player} is in combat. Wait {time}s."
config.toml
Code:[combat-tag] # Anti-combat-log: tag players after PvP hits and block escape actions. enabled = true duration-seconds = 10 block-teleport = true block-spawn = true
- Spawn Protection now has Item Protection, Pickup/Drop, Interaction Protection etc.
Spawn Manager UI has been updated to reflect those changes.
- Join/Leave messages on world disabled (Hoping)
