CUSTOM SCRIPTED Halo Paris-Class Frigate v1.0

Halo Inspired Map
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CUSTOM SCRIPTED Halo Paris-Class Heavy Frigate - INTERIOR & EXTERIOR​


Halo Inspired Map

🧱 MODELS & ROOMS​

Close Quarters Range (CQR):
Compact combat simulator with tight corridors, moving bulkheads, and low-light modes. Designed for boarding drills. Supports AI enemies and team-based scenarios.
Simulation Room:
Holographic battlefield generator. Can recreate ship interiors, planetary terrain, or zero-G combat zones. Fully configurable by instructors.
Armory Exchange:
Quick-access loadout station. Players swap weapons via terminals with preset kits (Marine, ODST, CQB specialist).
Customizable Shooting Range:
Dynamic lane system: adjustable distance, moving targets, reactive dummies, timed drills, and environmental hazards (fog, darkness, recoil modifiers).
Lift System & Transit Hub:
Central vertical transport linking all decks. Includes emergency ladders and lockdown override controls.
MedBay:
Healing stations, revival pods, and bio-scan diagnostics. Can simulate injuries for training.
Rally Room:
Briefing area with holographic tables, mission planning screens, and squad assignment boards.
Broadcasting Room:
Command can push announcements, alerts, or video feeds ship-wide. Includes recording and replay systems.
Main Armory:
Secure weapons vault with clearance-based access terminals and inventory tracking.
Command Center:
Primary operations hub—navigation, tactical displays, ship status, and comms.
High Command Center:
Restricted strategic command with override authority (DEFCON, lockdowns, alerts).
Drop Pod Network:
Launch tubes for rapid deployment. Includes prep bays, countdown system, and trajectory control.
Emergency Suit Tubes:
Instant EVA deployment system—players auto-equip suits and eject into space scenarios.
Barracks:
Spawn/rest area with lockers, bunks, and personal storage.
Cafeteria:
Social hub with passive healing, morale buffs, and idle interaction space.

⚙️ SCRIPTED SYSTEMS​

Warning Message Transmitter:
Automated or manual alerts (e.g., “CRITICAL: Prepare for impact”). Syncs with alarms, lighting, and ship-wide UI.
PA System:
Real-time voice/text broadcast across selected decks or entire ship.
Range Handler:
Controls all training environments—start/stop drills, adjust difficulty, spawn targets.
Score Handler:
Tracks accuracy, reaction time, kills, and squad performance. Displays leaderboards in real-time.
Alarm System:
Multi-state alerts (intruder, hull breach, combat). Includes sirens, flashing lights, and door behavior changes.
DEFCON Level System:
Scales ship readiness (5 → 1). Affects lighting, NPC behavior, access permissions, and system availability.
Hangar & Door System:
Physics-based blast doors, timed openings, lockdown overrides, and damage states.
Clearance System:
Role-based access (Recruit → Command). Governs entry to armories, command centers, and critical systems.
Custom Shooting Range Engine:

Full editor: place targets, script movement, define scoring rules, environmental effects, and save/share presets.​

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$39.99
EULA
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Use on any projects you own with attribution
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Support duration
1 year
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668 Views
12 Purchases
13 Downloads
Apr 2, 2026 Published
N/A Updated
Not yet rated
4.4 MB File size
Type
  1. Army base
Theme
  1. Sci-fi
  1. Military
Style
  1. Realistic
Size
Medium
Supported languages
  1. This product doesn't contain text
Creator
Recommended for you
4.50 star(s) 2 ratings
30 purchases
Huge map with an insanely detailed desert and grasslands outside
Not yet rated
21 purchases
2.00 star(s) 2 ratings
54 purchases
Share and earn
Refer this resource and earn a 10% commission.
668 Views
12 Purchases
13 Downloads
Apr 2, 2026 Published
N/A Updated
Not yet rated
4.4 MB File size
Type
  1. Army base
Theme
  1. Sci-fi
  1. Military
Style
  1. Realistic
Size
Medium
Supported languages
  1. This product doesn't contain text
Creator
Recommended for you
4.50 star(s) 2 ratings
30 purchases
Huge map with an insanely detailed desert and grasslands outside
Not yet rated
21 purchases
2.00 star(s) 2 ratings
54 purchases
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