- Fixed the bug that sprinklers won't work normally when in Tripwire mode
- Fixed the bug that players can place blocks inside entity based crops
- Added some warnings to misconfigs
- Fixed possible plugin compatibility breaking caused by plugin dependency cycle if your server has a lot of plugins and complex plugin dependency relations.
- Fixed the bug that crops won't grow below Y=0
- Fixed some issues related to legacy color codes
- Renamed language files with abbreviations
- Removed rainstorm from weather condition
- Fixed "=" condition not working
- Readded offline-tick to world settings. This is still an experimental feature, use in caution and report bugs when you meet them.
YAML:settings: _DEFAULT_: # Offline tick settings # This option allows crops to grow even if the world is unloaded or the server is closed # This may lead to some issues caused by timeliness conditions for instance seasons offline-tick: enable: true # Maximum offline time recorded in seconds # Please do not set this option to a value that is too large, # as it may cause chunks that have been unloaded for a long time # taking long to load max-offline-seconds: 1200
- Fixed the bug that item detection order not worked as intended
- Fixed the bug that vanilla item can't be detected as seeds
- Make scheduler work on Folia region schedulers when reading vanilla block data
- Fixed an issue with "convert-on-load" option
