This map is built for roleplay, faction groups, and large-scale combat, combining performance optimization with high-detail environments to give players a smooth and cinematic experience.
Map Features
Border Zone
- Smooth-flow spawn system
- Full immigration & checkpoint facility
- Guard towers, catwalks, and fortified walls
- Security rooms & scanning areas
- Detention/prison facility
- Multiple hostile entry routes (vents, underground paths, side routes)
City District
- Dense futuristic city with layered streets
- Fully furnished apartment complex
- Café / Cantina job hub
- Vehicle dealership showroom
- Black market & weapon vendor alleys
- Large bank with heist-ready vault
- Empty interiors for customization
- Rooftops & balconies overlooking the city
FOB (Forward Operating Base)
- Large rally/event zone
- Cinematic throne room (lore-inspired)
- Command center with hologram tables
- Barracks & briefing rooms
Hostile / Wasteland Region
- Dark, rugged combat environment
- Sewer ambush network
- Open battlefield zones
- Fully built hostile/rebel base
- Mission/objective terminals
- Extra base slot for expansion
Exterior & Atmosphere
- Massive skyline with flying traffic lanes
- Speeders & ships for immersion
- Capital ship hovering above city
- Communications array & extra POIs
Extras
- Optimized day/night lighting


- Flying vehicle beam/path system
- Modular building system (easy edits)
- Clean organization & hierarchy
- Smooth player navigation
