- Cleaned up module structure and remote events under ReplicatedStorage.
- Optimized server logic, carry system, emotes, and preloader for smoother performance with less delay.
- Reworked the old sync system into a smoother and more stable chain sync system.
- Sync status, buttons, and notifications now follow the direct target instead of the root chain leader.
- Added emote save/pause handling during sync to prevent two emotes from playing at the same time.
- Previous emotes now resume automatically after unsync.
- Added emote crossfade for smoother play and stop transitions.
- Fixed chain followers so they update immediately when an intermediate synced player unsyncs.
- Improved sync and emote behavior during respawn, including animation fallback while the leader is not ready.
- Removed the old biodata system and prevented profile UI from opening when clicking yourself.
New Features
Improvements & Fixes
- Added Carry Mode System
- Added Close Button
- Fixed UI issues (button, frame interaction, input visibility)
- Improved sync system stability & performance
- Optimized animation handling & playback
- Fixed respawn & character timing issues
- Improved debounce & cooldown handling
- Fixed follower & leader sync inconsistencies
- Improved server validation & security checks
- Fixed data handling & saving system
- Optimized network & remote events usage
- Improved emote system performance & loading
- Fixed animation preload & delay issues
- Improved carry system stability & cleanup
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• Uncarry UI Added
Added a dedicated UI for the Uncarry feature.
Makes the uncarry action clearer, faster, and easier to use.
• Bio Save System Fix
Fixed issues with the Bio save system not saving properly.
Player bio data is now saved and loaded correctly.
• Emote Speed Adjustment System
Added an emote speed adjustment system.
Players can now customize emote speed for smoother and more flexible animations.
• Click Detection Improvement
Fixed an issue where clicking at 0–5 studs could still open the menu.
This prevents accidental menu opening and reduces gameplay disruption.
• Emote & Sync System Optimization
Improved emote synchronization system.
Animation sync is now smoother and no longer delayed.
• Friend Request Fix
Fixed an issue where friend requests would sometimes fail.
Friend request system now works reliably.
