Collector Placement Fix
- Fixed an issue where placing a second collector in the same chunk would overwrite the original collector and transfer its storage.
- The plugin now restricts collectors to 1 per chunk.
- Attempting to place another collector will now cancel placement and notify the player.
Collector Pickup Fix
- Fixed an issue where Shift + break would open the collector menu instead of breaking the collector.
- Sneaking now correctly bypasses the GUI so collectors can be picked up.
Fast Hopper System
- Reworked the fast hopper system to use a stable event-based transfer system.
- Hoppers now move multiple items per transfer instead of vanilla 1-by-1.
- This improves performance for large farms and stacked item systems.
Collector Stability Improvements
- Improved collector registration logic to prevent collectors from being overwritten within the same chunk.
- Ensures collector storage remains tied to the correct chunk.
• Collectors now detect the true size of stacked items
• Added compatibility with WildStacker (item collection)
• Added full support for stacked entities from other stacking plugins
• Fixed collectors only grabbing 64 items from stacked drops
- Added visual chunk borders when chunk collector is held in hand; particle is able to be edited under config.
