EcoJobs v2026.25

Powerful Employment System Create custom jobs Levelling, Effects
  • Fixed beam and scan_in_front AOE shapes not working properly
  • particle_line effect now fires from eye height
  • Fixed bugs with counters
  • Fixed empty_bucket
  • Added aoe_blocks effect, works the same as aoe but affects blocks instead of entities
  • Effects given to aoe and aoe_blocks now also have the location of the entity/block, useful to have particle animations etc
  • Added beam AOE shape
  • break_block effect now prevents re-triggering of other block mining effects (e.g. mine_radius)
  • Fixed alt_click firing twice if clicking on a block
  • Added location to consume trigger (allows more effects to be used on it)
  • Added item data system, like item points but for strings: comes with two new effects (set_item_data, remove_item_data), and two new conditions (has_item_data, item_data_equals).
  • Added %libreforge_item_data_<key>% placeholder to be used with items
  • Added value: <value> to counters as an alternative to multiplier
  • Added is_falling condition
  • Added is_flying condition
  • Added is_boss filter to replace only_bosses and only_non_bosses
  • Fixed play_sound
  • API: Improved SlotType to be more general-purpose
  • Fixed deprecation messages not being sent. You may get warnings in console when updating, just update your configs with what the warnings say
  • Fixed set_item_points not working in most situations
  • Fixed set_custom_model_data not working in most situations
  • Fixed item_durability_above and item_durability_below filters not always working as expected
- Fixed projectile_hit not working properly
  • Added set_armor_trim effect (Thanks Sen!)
  • Added vicitm_speed_multiplier (Thanks Sen!)
  • Fixed AOE not working properly (Thanks Sen!)
  • Fixed age_crop not working (Thanks Sen!)
  • Removed "Effects >" prefix for cooldown, cost, and others
  • Improved some default messages in lang.yml
  • Added custom effect arguments, read here for more information: https://plugins.auxilor.io/effects/custom-arguments
  • Fixed server crash bug
  • (For debugging) Added ability to put libreforge.jar (with no version) into /plugins/libreforge/versions to force it to load
  • (API) Added Effects.compileChain without specifying an executor
  • Stopped shading minimessage, fixes bugs on 1.17
  • Fixed brew trigger, again (Thanks OfTeN!)
  • Fixed custom run_order not working
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EULA
Standard EULA
Use on any projects you own with attribution
Support
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Support from the creator
Support duration
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8,587 Views
62 Purchases
68 Downloads
Sep 10, 2022 Published
Jun 23, 2026 Updated
4.00 star(s)
Average rating (3)
2.6 MB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
Supported software
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Open source
Creator
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Share and earn
Refer this resource and earn a 10% commission.
8,587 Views
62 Purchases
68 Downloads
Sep 10, 2022 Published
Jun 23, 2026 Updated
4.00 star(s)
Average rating (3)
2.6 MB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
Supported software
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Open source
Creator
Recommended for you
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