EcoPets v2026.25

Create Custom Pets Premade Pets Levelling, Abilities, Custom Textures
  • Added decimal support to bonus_health
  • Added reason to regen_multiplier
  • Added swarm effect
  • Added target_player effect
  • API: Updated how triggers are enabled
  • Optimised trigger dispatching to prevent overhead from unused triggers
  • Fixed effects not supporting certain triggers when the mutators would allow it
  • API: Mutators now come with TriggerParameterTransformers to specify this behaviour
  • Fixed bugs with dynamically registered triggers (e.g. enchant_<type>)
- Added send_minimessage effect (Requires Paper)
  • Chain elements are now weighted, so you can make certain elements (effects) more likely than others if using the 'random' run-type.
  • API: Chains can now be triggered directly without manually creating a DispatchedTrigger.
  • Chains will now be considered executed if any element in them triggered successfully. This fixes bugs where effects lower down in chains are not executed if effects above them failed to run
  • Fixed %hits% and %distance% not working
  • Fixed feather_step effect breaking pressure plates
  • Fixed multiply_velocity effect
  • ConditionBlock#isMet is now thread-safe: this fixes many bugs, including where players could be kicked for seemingly no reason
  • Massively optimised Condition not-met-lines
  • Fixed custom placeholders not being formatted properly
  • Fixed pets being visible while players were invisible
- Fixed bugs with give_health effect
  • Added drop_weighted_random_item effect
  • Deprecated drop_random_item_for_player (merged into drop_random_item)
  • API: Added more ways to register holder placeholder providers
- Unused triggers will no longer be dispatched, which should improve server performance
  • Added item points and item levels, read more here: https://plugins.auxilor.io/effects/item-levels
  • Added item_level_above, item_level_below, and item_level_equals conditions
  • Added item_points_above, item_points_below, and item_points_equal conditions
  • Added give_item_points effect
  • Added multiply_item_points effect
  • Added level_item_effect
  • Added set_item_points effect
  • Added set_global_points effect
  • Added set_custom_model_data effect
  • Added level_up_item trigger
  • API: Added TriggerData#foundItem as a shorthand for data.holder.getProvider<ItemStack> ?: data.item
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EULA
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Use on any projects you own with attribution
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15,258 Views
109 Purchases
113 Downloads
Jun 18, 2022 Published
Jun 23, 2026 Updated
5.00 star(s)
Average rating (1)
2.7 MB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
Supported software
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Open source
Creator
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Share and earn
Refer this resource and earn a 10% commission.
15,258 Views
109 Purchases
113 Downloads
Jun 18, 2022 Published
Jun 23, 2026 Updated
5.00 star(s)
Average rating (1)
2.7 MB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
Supported software
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Open source
Creator
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