ADDED /ea silence|stfu|shutup (Allow players to silence to crate broadcast) [elitearmor.silence]![]()
ADDED Item Damage reduction for Heroic Weapons
ADDED Auto_Repair effect (Automatically repair armour every x seconds) [Auto_Repair:AmountOfDurability]
Code:Effects: Auto_Repair: time: 10
OPTIMISED Crate Animation has been optimised a bit more
OPTIMISED Push_Away effect
OPTIMISED Command Execution
FIXED Issues with Suffocate effects blocks dropping
FIXED Issues with Suffocate and Smite sometimes hurting faction/truce/ally members
FIXED Push_Away effect
FIXED Issues with Necromancer not working in 1.13.2
Update/Change Log:![]()
+ New API
+ New Thread Artwork + DetailsJava:public class EliteAPI{ /** * Check if player has a full set of * a custom armor set. * * @param player * @return */ public boolean hasFullSet(Player player); /** * Check if the item has the id of a * set piece. * @param item * @return */ public boolean isArmorPiece(ItemStack item); /** * Get the name of the set the armor piece * belongs to * @param item * @return */ public String getSetName(ItemStack item); /** * Check if the item has an effect * Mostly for weapons. * @param item * @param effect * @return */ public boolean hasEffect(ItemStack item, String effect); /** * Check if the set the player is wearing contains * the effect that you are looking for. * @param player * @param effect * @return */ public boolean hasEffect(Player player, String effect); /** * Get the 2nd argument given in the sets.yml * Damage:1.05 what will be returned is the number 1.05 * @param player * @param effect * @return */ public static double getValue(Player player, String effect); /** * Get the 2nd argument given in the set.yml * for a weapon * @param player * @param effect * @return */ public static double getValueWeapon(@NonNull Player player, @NonNull String effect); /** * Get an armor upgrade item * @param set * @param percentage * @return */ public static ItemStack getUpgrade(String set, int percentage); /** * Get a crate item * @param crateName * @return */ public static ItemStack getCrate(String crateName); }
Update/Change Log:![]()
+ Added Additional Weapons section
+ Optimised the GUI controlYAML:Additional: Effects: - 'Damage:1.1' Enchants: - 'DAMAGE_ALL:4' - 'DURABILITY:3' Material: "DIAMOND_SWORD" Name: "&b&lYeti Maul" Lore: - '&bA penetrating axe used by a yeti' - '' - '&b&lYETI WEAPON BONUS' - '&bDeal +75% Durability Damage.' - '&7&o(Requires all 4 yeti set items.)'
+ Sped up crate animation
Bug Fixes:
+ Fixed issues with upgrades
+ Fixed issues with crate animation
Important Message (Updates Below):![]()
I just wanted to give Macius321 a huge shoutout and a promo of his plugin TreasureRaces
https://www.spigotmc.org/resources/treasureraces-extremely-configurable-api.34317/
Code:Races Documentation (22/2/2017)[/FONT][/COLOR] [FONT=Verdana][COLOR=rgb(44, 44, 44)] Description Do you want a racing plugin where you can choose a race upon when you join the first time? Then this is for you! Races allow players to chose their race to get different perks. For example, the orc gets Resistance I forever. Now you might ask, how would a player choose their race? When a player first joins the server it automatically forces the player to open a menu from where they are required to select a race if they try to exit the menu it will reopen the menu for them. Create your own Custom Races, customize what you want the name to be! Features • Races Effects - Race Effects allow you to add customizable effects to each race. You can find a list of effects here. (Located in Races.yml) • Race Changing - Race changing allows you to change your race and join a different one. Adds a new way for you to make money by giving a token to a player which allows them to change their race once for token they have. • Race Channels - Adds a very unique channel system which can be selected and configured accordingly in the config.yml. By using the static channel system it forces the player to select one channel and they can only read messages that are sent to that channel. By using the dynamic channel it allows the player to see 2 channels at once for example if a player is a Human they can see global chat and Human chat they can easily type in the human's chat by typing /channel (msg) or switch to the human's chat by just typing /channel • Race Top - display the top races on your server. (their balance and kills) • Versions Supported - All server versions are supported, from 1.8 to 1.12 (1.13 is currently experimental). • Placeholders - A lot of placeholders are included Plugin Link: https://www.spigotmc.org/resources/treasureraces-extremely-configurable-api.34317/ Author: Minerbeef
Update/Change Log:
+ Added the following to the EliteAPI
+ Added more optimisations to the commands
- EliteAPI.getCrate(crateName)
- EliteAPI.getUpgrade(setName, percentage)
- EliteAPI.getSetName(itemStack)
+ Added more command auto completions
+ Improved performance with commands (Faster Execution, Less laggy auto suggestions)
Bug Fixes:
+ Fixed issues with Timings error
+ Fixed random compatibility issue
+ Fixed issues with crates
Upcoming Updates:
+ YAML error checker
+ Rework of the effects (More customisability and optimisation)
+ Cooler effects
Update/Change Log:![]()
+ Added auto-suggestions to all commands
+ Added better support for older factions plugins
+ Added Necromancer Effect[Spawn a configurable amount of zombies when you are attacked to attack the damager]YAML:(Necromancer:Percentage)
+ Added multiple lines support for application messageYAML:Effects: Necromancer: mob_name: "&2&l%player%'s Minion" mob_health: 10 spawn_amount: 2
Example:
+ Optimised a couple more featuresYAML:Apply_Message: "&c&l ** PHANTOM ACTIVATED **\n&c&l(( +25% More Damage ))"
+ Added SetApplyEvent to API
+ Added SetRemoveEvent to API
+ Added Necromancer to Effects GUI
+ Added Escape Effect
(Escape into the sky when your health is low)
+ Optimised the set application method
Bug Fixes:
+ Fixed the issue with 1.13 users not being able to open /ea GUI
+ Fixed issues with modifiers not applying for 1.13
+ Fixed issues with modifiers not updating for 1.13
+ Fixed issues with taco spigot
+ Fixed issues with ACF
+ Fixed issues with heroic weapons
+ Fixed issues with crates
+ Adding error message with YAML issues
Update/Change Log:![]()
+ Adjusted the help GUI (Added more info + changed design)
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+ Optimised the plugin a bit more
+ Recoded some aspects of the plugin
+ Added 'increase_percentage' settings to modifiers
+ Added more smoothness to GUI navigationYAML:# If this is set to true it will replace the existing effect that # resembles the one on the modifier. If this is set to false # it will add onto the existing value. replace_percentage: false
+ Optimised the effects list GUI
Bug Fixes:
+ Fixed console spam
+ Fixed NPE with EntityDamageByEntityEvent
+ Fixed issues with crates spamming error
+ Fixed issues with givearmor command throwing errors
Update/Change Log:![]()
+ Added Set Modifiers (Add effects to armor pieces via custom items)
This YAML file will load when you startup your server.YAML:Messages: # Messages that are executed on success or failure of the modifiers ############################################################# # Placeholders # %type% get item name (the one given below under Items) # %percent% get the percentage that the item was applied with ############################################################# failure: "&c&l(!) &cYour &4%type%&c upgrade has failed!" success: "&a&l(!) &aYou have applied a &2%type%&a upgrade with a &2%percent%&a chance!" Items: damage: # This is the name you will have to use in the command. (TIP: Use lowercase names) material: BOOK name: "&c&lDamage Increase &7[20% DMG]" lore: - '&7Drag ''n Drop to increase damage' - '&7dealt with your armor set' - '' - '&7Application Chance: &a%percent%%' modifier: - 'Damage:1.2' # Add the effect you would like (You can check what ones there are by doing # /ea effects [in-game] # Put the effect and the percentage (Like how it is on sets) settings: # If the percentage fails should the armor piece be destroyed? destroy_item: false
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+ Added Fix HP command (Only use if health effect has broken on a player)
+ Health effect (Increase players actual hearts) [Health:AmountOfHearts]
+ Added ARMOR_AND_WEAPON to crates
+ Set title of crate animation GUI to crate name
Bug Fixes:
+ Fixed CrateAnimation NPE
+ Fixed issues with aikar timings
+ Fixed issues with crate command
+ Optimised the crate feature a bit more.
+ Fixed issues with heroic weapons
+ Fixed issues with update checker
+ Removed leftover debug message.
