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- Fixed issue with health being set to 20 when armor set was removed
- Fixed config for Supreme.yml, wrong potion name for slowness
Thank you for reading and I hope you have a nice day
Update Log:![]()
- Added 1.18 Support
- Added HEX Colour support
Thank you for reading and I hope you have a nice day
Update Log:![]()
- Added COMMAND effect
COMMAND:[COMMAND]:[ATTACK/DEFENSE/APPLY/UNAPPLY]: (PLAYER/TARGET) : (CHANCE)
You can execute commands on the types listed above; attack, defense, apply or unapply- Added Hex Color support
You just need to add #<hexcode> instead of the &4 etc.- Updated the dependencies
Thank you for reading and I hope you have a nice day
Update Log:![]()
- Added PARTICLE effect
PARTICLE:[TYPE]:[PARTICLE]:[AMOUNT]
Types: normal, circle, spiral, ring
normal: just a normal particle
circle: a sphere of particles
spiral: DNA style spiral of particles
ring: a ring of particles- Updated Potion effect to require a TARGET or PLAYER to give the potion to
Code:POTION:[POTION]:[LEVEL]:[TYPE;ATTACK/DEFENSE/APPLY]:[PLAYER/VICTIM]:(TIME):(CHANCE)- Added {DURABILITY} and {ARMOR-VALUE} placeholders to heroic upgrades etc. via the lore section in the config.yml (Just a reminder that it supports \n for new lines)
These will add constant values that will not change but just give a visual like cosmic- Updated some code for the Potion effect
- Updated some more backend code
I've started a new job at Citi and some other Investment banks so haven't been able to push as many updates but will start pushing more soon.
Thank you for reading and I hope you have a nice day
Update Log:![]()
- Added OG Phantom Set (Original Phantom Set from Cosmic) (og-phantom.yml, you might need to regen the folder to get this)
- Changed normal Phantom Set to the new version as seen on Cosmic
- Updated Traveller Weapon to match Cosmic
- Updated Ranger Set to match Cosmic
- Updated Supreme Set to match Cosmic
- Updated Dragon Set to match Cosmic
- Updated Sets lore and names
- Updated lore of Omni Crystals
- Updated lore of Armor Upgrades
- Fixed issue with REDUCTION effect not working with negative numbers
Shoutout to Zeddy for the features in this update, He has been helping me a lot with my work since I started my full time and I really appreciate him
Thank you for reading and I hope you have a nice day
Update Log:![]()
- Fixed issue where due to the new crafting system, you couldn't craft anything else
- Fixed error if you haven't regenerated your crafting.yml
NOTE: You should regenerate your crafting.yml or add :MATERIAL: between your key and material in the ingredients listThank you for reading and I hope you have a nice day
Update Log:![]()
- Added new Crafting System
New Crafting System that allows you to create recipes with custom items or just normal materials to craft armor pieces or heroic pieces
- Added some more code improvements
Thank you for reading and I hope you have a nice day
Update Log:![]()
- Added ability to add enchantments to armor pieces from EliteEnchantments
add custom-enchants list to each armor piece, enchant:level ie.
custom-enchants:
- 'overload:3'- Added new Wiki that is now on Gitbook: https://docs.eliteminecraftplugins.com/elitearmor/
- Added updated support for EliteEnchantments
- Fixed some issues with the new system recode i did recently
MASSIVE Update coming out soon (it's gonna cost me a ton of money but it's all worth it)
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Thank you for reading and I hope you have a nice day
