Fishing Minigame System - Power Cast v1.1

Fishing Minigame System - Power Cast - Reel - Cinematic | NPC fish-selling dialogue | Mobile
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Fishing Minigame System - Power Cast - Reel - Cinematic | NPC fish-selling dialogue | Animation | Mobile

The cast has weight. The reel has tension. The catch has a moment worth sharing. This is the fishing system your players will talk about.

🎣 Power Cast System

  • Hold to charge the power gauge — release at peak for a "Perfect!" timing bonus
  • Perfect cast grants bonus distance and a Luck multiplier toward rarer fish that round
  • Bezier arc trajectory — the line curves naturally through the air toward the water
  • Raycast targeting indicator shows exactly where the bobber will land before you release
  • All cast logic runs on the client for zero latency feel, validated server-side on land

🕹️ Reel Minigame
  • On bite, a tension bar challenge begins — keep the fish inside the safe zone to reel it in
  • Fish zone moves based on rarity: Common fish drift slowly, Legendary fish thrash and spike
  • 5 difficulty tiers: Easy → Normal → Hard → Expert → Insane — assigned per fish in config
  • Power rod stat determines minigame difficulty balance: higher Power = more forgiving window
  • Control rod stat scales the player's green zone size — visible progression when upgrading rods
  • Fail the reel → fish escapes, cooldown resets — every attempt carries real stakes

🎬 Cinematic Camera System
  • During cast and reel: camera zooms in cinematically, smooth and frame-by-frame at RenderStepped (60fps)
  • During the wait: camera returns to free-look — players can turn around, chat, look at the scenery
  • On bite: Smart Focus kicks in — camera gently rotates toward the bobber on its own
  • All transitions are smooth — no jarring cuts, no camera snap
  • Haptic feedback on mobile: phone vibrates on bite for console-feel response

🐟 Fish as Real Items
  • Fish spawns as a holdable Tool in backpack on successful catch
  • Model scales to match the actual catch weight — big fish visually bigger
  • Weight-based sell value: heavier catch = higher payout, formula runs server-side

🌊 Zone System
  • Terrain water and tagged Part zones both supported
  • Per-zone loot pool, rarity weights, and fish list — all configured in FishData

🏪 NPC Sell Shop
  • Same system as Auto tier: tag-based NPC, live price display, sell one or all
  • SellService.SetTransactionHandler for clean economy integration
  • Extend Reward to grant EXP, update a bestiary, fire badges, or broadcast rare catches

🎣 Rod System (full stats)
  • Power (Number 1–5): sets minigame difficulty balance for that rod
  • Luck (Number): multiplier for rare fish chance per cast
  • Control (Number): scales the player's green zone size in the reel minigame
  • MinigameEnabled (Boolean): override to skip minigame on any rod
  • Recommended tiers included in config: Starter / Pro / Master / Mythical

✨ Animation System
  • Full phase set: idle → charge stance → cast → wait → bite reaction → reel → catch
  • Track cache prevents zombie tracks and memory leaks across sessions
  • Smooth fade blending (0.3s) between all phases — no animation pop
  • Phase guard: network latency cannot trigger wrong animation out of sequence
  • R15 and R6 both supported

👥 Multiplayer Social Sync
  • Other players see your bobber and fishing line in real-time (client-side Raycast, server-friendly)
  • "!" billboard reaction visible to nearby players when fish bites — everyone knows you're fighting one
  • Tackle instances cleaned up automatically — zero memory leak across sessions

🔒 Security
  • FSM prevents logic overlap — can't trigger reel while mid-cast
  • Server validates: distance, cooldown, state, rod equipped — every action
  • Anti-distance hack: if player warps away from bobber during reel, line breaks server-side
  • Server-side loot and sell calculation — no client can fabricate fish data
  • Remote throttling and self-healing state on unexpected errors
Buy a license now
$5.99
EULA
Standard EULA
Use on any projects you own with attribution
Support
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Support duration
1 year
Share and earn
Refer this resource and earn a 10% commission.
339 Views
3 Purchases
5 Downloads
Apr 3, 2026 Published
Apr 8, 2026 Updated
Not yet rated
314 KB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. System
  1. Gameplay
Supported languages
  1. English
Creator
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Apr 8, 2026 Updated
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Open source
  1. Yes
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  1. Yes
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