Original Version 1.1:
The sounds were re-uploaded, the stability of the checkpoints was adjusted, the CPU consumption was stabilized, and the design was slightly readjusted.
Version 2.2 Remake
This is a release of a new version of the same system, except you'll have both V1 and V2 available. Both are still supported, but I won't be reselling the same add-on with improvements to V1; I think that's pointless. I prefer this approach. Returning to the patch, the new content includes:
- System for spawning LV vehicles, both allied and enemy
- System for spawning enemy NPCs at designated points
- Respawn System (I want to emphasize this from the outset: I recommend disabling this option if your medical system uses a death screen. I'm not familiar with which servers use these systems, but you can submit a support ticket and it will be implemented for your specific system.)
- Visual redesign: The entire design of the scoreboards has been redone with a new animation optimized for older PCs.
- An option has been added to config.lua to configure the Republic vs. CIS or Empire vs. Rebellion version. This is all within the same config.lua file.
Please keep in mind the model and vehicle issues. NPC is left entirely up to you for your configuration. All servers use different systems and models, so I prefer you configure it to your liking.
Support is available 24/7.
