Added
- Added a new fullscreen visual redesign for the tutorial administration menu.
- Added a new optimized dark terminal-style interface.
- Added updated typography using Bebas Neue and Montserrat.
- Added improved button styling with cleaner hover effects.
- Added compact language selector to prevent UI overlap.
- Added responsive layout support for different screen resolutions.
- Added Tutorial ingame Config staff panel
Changed
- Redesigned all tutorial-related menus visually.
- Updated the staff menu layout to use the full screen properly.
- Improved menu readability and spacing.
- Reduced unnecessary visual clutter in the administration interface.
- Changed the language selector from a full-width dropdown to a compact menu.
- Adjusted the close button position so it no longer conflicts with other UI elements.
Fixed
- Fixed the issue where the language selector stretched across the screen.
- Fixed the language selector overlapping the close button and other menu elements.
- Fixed the NPC interaction bug where the two black cinematic bars disappeared too early.
- Fixed the tutorial camera/cinematic animation stopping before the menu was closed.
- Fixed the NPC animation so it continues properly while the interaction menu is active.
- Fixed the interaction state so the cinematic effect remains active until the player closes the menu or starts the tutorial.
Optimized
- Cleaned and optimized menu styling for better performance in Garry’s Mod.
- Reduced heavy UI behavior where possible.
- Improved fullscreen scaling to avoid visual bugs on different resolutions.
- Kept the redesign focused only on visual/menu changes without altering unnecessary gameplay logic.
![]()
![]()
![]()
