HolyMobs - Add more rules for the mobs v0.5.2

HolyMobs will be your favorite plugin for customise the stats of all mobs !
A small quality update focused on natural spawn testing and cleaner default examples.


  • []Added basic vanilla animal examples:
    Chicken, Cow, Pig, Deer, Fox, Frog, Bunny, Duck, Boar and Rat.

    Added default HolyMobs entries for these animals, including simple levels, health values and experience rewards.
    Added natural spawn rule examples for the new animals.
    Improved default spawn pacing with lower density, smaller groups and longer respawn delays.
    Removed the temporary NPC role listing command.
    Kept existing user configuration safe: existing files are not overwritten automatically.

YAML:
mobs:

id: "holy:cow"
base_entity: "Cow"
name:
  base: "Cow"
  format: "[Lvl {level}] {name}"
  visible: true
leveling:
  default: 1
experience:
  base: 4
  per_level: 0.75
  multiplier: 1.0
  notify_killer: true
stats:
  health:
base: 24
per_level: 2
multiplier: 1.0
This update adds a simple quality-of-life command for server owners who want safer upgrades.
  • Added /holymobs migrate
  • Added aliases: /holymobs migration and /holymobs upgrade
  • Automatically applies pending HolyMobs configuration migrations
  • Creates a backup before changing migrated files
  • Reloads messages, mobs and spawn rules after migration
  • Reports clearly if the configuration schema is already up to date

Code:
/holymobs migrate
/holymobs migration
/holymobs upgrade
Small update, but useful for servers that want more stable boss encounters.

  • Added opt-in persistence for important mobs and bosses
  • Persistent mobs are saved with their world, position, rotation, level and rarity
  • Persistent mobs are restored automatically when the world becomes available again
  • Killed mobs and mobs removed with /holymobs remove no longer come back after restart
  • Persistent runtime data is stored separately in runtime/persistent-mobs.yml

YAML:
mobs:

id: "holy:ancient_guardian"
base_entity: "Trork_Warrior"
display_name: "Ancient Guardian"
default_level: 40
boss:
  enabled: true
  enrage_health_ratio: 0.5
persistence:
  enabled: true
HolyMobs 0.2.0
A safer update focused on compatibility, natural spawning and configuration freedom.



What's New?

  • Natural Hytale spawns
    HolyMobs can now adopt compatible monsters spawned naturally by Hytale.
  • Progression zones
    Monster levels can evolve according to their distance from the world's spawn point.
  • Contextual loot
    Loot can now depend on biome, progression zone, level, rarity and killer type.
  • Native configuration validation
    NPC roles and item IDs are validated against Hytale's assets when the plugin starts or reloads.
  • Five starter monsters
    Fresh installations include Goblin Scrapper, Goblin Thief, Cave Spider, Skeleton Scout and Trork Warrior.
  • Improved administration tools
    The rules panel and debug command now display progression zones and the active spawn mode.



Contextual Loot Example

YAML:
loot:
  - item: "Rock_Stone"
    chance: 0.35
    min: 1
    max: 2

    conditions:
      biomes:
        - "Forest"

      zones:
        - "frontier"

      minimum_level: 25
      maximum_level: 40

      rarities:
        - "ELITE"
        - "EPIC"

      killer: "PLAYER"

Available killer conditions:

  • ANY
  • PLAYER
  • NON_PLAYER
  • NONE



Spawn Modes

YAML:
spawn_mode: "NATURAL"

  • NATURAL: enhances compatible monsters spawned by Hytale.
  • CUSTOM: uses the original HolyMobs spawning system.
  • HYBRID: enables both systems.

Natural monsters keep their original Hytale behavior, attacks and animations while receiving HolyMobs levels, rarities, statistics, names and loot.



Configuration Safety

Updating should no longer feel like gambling with your configuration files.

Before a configuration migration, HolyMobs automatically creates a backup inside:

Code:
plugins/HolyMobs/backups/

  • Existing mob files are never replaced.
  • Custom statistics, names and loot are preserved.
  • Old configurations remain compatible.
  • Missing optional fields receive safe fallback behavior.
  • A failed reload keeps the previous working configuration active.
  • Migrations only run once through config-version.yml.

Older installations automatically receive:

YAML:
spawn_mode: "CUSTOM"

This preserves the spawning behavior used before version 0.2.0. Fresh installations use the new natural spawning mode.



Quality Improvements

  • Improved English messages.
  • More detailed spawn diagnostics.
  • Better lifecycle handling for naturally adopted NPCs.
  • Fixed plugin and manifest version synchronization.
  • Expanded automated tests for configurations, migrations and contextual loot.



Thank you for using HolyMobs!

Please keep your automatic backup until you have confirmed that your server configuration works as expected.
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EULA
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Use on any projects you own with attribution
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Support duration
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436 Views
2 Purchases
4 Downloads
Jun 14, 2026 Published
Jun 18, 2026 Updated
Not yet rated
490.2 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. World
  1. Mobs
Game mode
  1. Survival
  1. Hardcore
  1. Roleplay
Supported languages
  1. English
  1. French
Creator
Owner
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Refer this resource and earn a 10% commission.
436 Views
2 Purchases
4 Downloads
Jun 14, 2026 Published
Jun 18, 2026 Updated
Not yet rated
490.2 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. World
  1. Mobs
Game mode
  1. Survival
  1. Hardcore
  1. Roleplay
Supported languages
  1. English
  1. French
Creator
Owner
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