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IgnitePaste - Animated Schematic Builds v1.4.0

Animated schematics, Schematic preview for Players and Administration, extensive engine for Paper
  • logo.png
IgnitePaste
Watch your builds rise, block by block - a schematic paste mode + shop engine for Paper servers.

Your players don't just get a building. They get a moment they screenshot.

CONSTRUCTION ANIMATIONWORKER NPCSGHOST PREVIEWSSCHEMATIC SHOPVAULTVOUCHERSMYSQLPLOTSQUAREDTOWNYPAPI



A structure building itself in real time. Workers walking the site. Blocks rising from the ground.
This is what your players see.


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Most schematic plugins just drop a build into the world.
IgnitePaste makes the placement itself part of the experience.


Instead of a structure blinking into existence, it rises from the ground block by block while a crew of worker NPCs walks the site, swings their tools, and places every single block by hand - finishing in exactly the time you set.

Your players don't just get a building. They get a moment they screenshot and tell their friends about.

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🏗 Construction Animation - nothing else on the market does this
The headline feature. One config value to turn it on.




Turn any schematic into a timed animated build:
  • Blocks rise layer by layer - from the foundation up, with CENTER, EDGE or RANDOM fill order
  • Worker NPCs place every block by hand - they spawn at the site, walk to the nearest block, swing their tools and place it. Not an invisible timer - a real crew
  • Exact-duration pacing - the crew auto-tunes its speed so any build, small or massive, finishes in precisely the time you configured. No drift, no early stops
  • Build Progress Boss Bar - schematic name, percentage done and time remaining
  • Speed-Up - players run /ignitepaste speedup and pay currency to finish faster
  • Rollback on cancel - leave mid-build and every placed block is restored, cost refunded automatically
  • Particles, sounds, impact sparks - the build site feels alive

Workers default to a ZOMBIE dressed as a construction worker - yellow hard hat, orange hi-vis vest, pickaxe in hand, burn-immune, never push-able or hurtable. No resource pack, no Citizens. Entity type, armour colours, held item, walk speed and swing timing are all configurable.

Enable it with a single config value:
YAML:
construction:
  default-duration-seconds: 120   # 2-minute animated build for every paste

Or override per-schematic:
YAML:
# plots/manor.yml
display-name: "<gold>Grand Manor"
cost: 25000.0
construction-duration: 180     # 3-minute build, just for this schematic
speed-up-cost: 500.0

Use cases that feel premium:
  • A player buys a plot house → the building grows in front of them while they watch
  • A crate reward unlocks a structure → it builds itself as the reward animation
  • An event arena assembles itself at server-open
  • A dungeon entrance constructs live as players gather around it

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What is IgnitePaste?
IgnitePaste is two things in one:

1. A professional paste mode - select a schematic, preview it as a ghost, adjust position, rotate, flip, move up/down, lock the anchor, then paste. No awkward commands, no guesswork. Every action is right on your hotbar.

2. A complete schematic shop engine - charge money or materials per paste, sell builds as voucher items, hand out plot houses, and track every sale through MySQL and a stats command.

1778139226262.png

Previewing and positioning a schematic before pasting

Turn schematics into an economy layer - not just a staff tool.

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💡 Why your server will benefit
  • Plot & shop servers - every structure has a price, a cooldown, a per-player limit and a refund window, all wired to Vault. Players browse a GUI, confirm the purchase, watch it build itself, and come back for more
  • Staff & builders - ghost preview before every paste means nothing lands wrong. Hotbar tools make the workflow fast. Async paste keeps the server smooth even on massive schematics
  • Players - a building that grows in front of you feels earned. It's the kind of moment that gets remembered - and talked about

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🎮 Simple Hotbar Workflow
IgnitePaste is designed to feel natural in-game. Once paste mode is enabled, the player receives a set of tools that handle the entire placement process.
  • Schematic Selector - opens the schematic selection GUI
  • Rotation Dial - rotates the selected schematic; sneak + click flips it
  • Distance Adjuster - pushes or pulls the paste anchor
  • Vertical Adjuster - moves the anchor up or down
  • Preview Toggle - enables or disables the ghost preview
  • Anchor Lock - freezes the current placement point
  • Paste Wand - confirms the placement and pastes the schematic
  • Undo Paste - restores the previous state after the last paste

1778139192238.png

Hotbar tools available in paste mode

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💰 The Shop Engine - charge money, items or vouchers
  • Vault Economy - per-schematic money cost, optional refunds, free-paste permission
  • Material Cost - charge in items: an explicit list (STONE:64, IRON_INGOT:8) or FULL_SCHEMATIC - the plugin tallies every block the schematic will place and requires exactly that
  • Schematic Vouchers - sellable, giftable paper items that redeem one paste. Drop them into crates, kits, CMI / ChestShop / EconomyShopGUI
  • Purchase Confirmation GUI - confirm/cancel prompt with full money + material breakdown before any paid paste
  • Refund Window - undo within the window and the cost comes back automatically. Kills the #1 support ticket
  • Cooldowns + Use Caps - per-player cooldown and lifetime limits (perfect for one-per-account plot houses)
  • Stats Command - per-schematic total pastes, total revenue, top buyer
  • Admin Paste Log - opt-in audit trail for every successful paste

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📋 Full Feature List
  • Construction Animation - schematics rise from the ground block by block over a duration you set
  • Worker NPCs - a configurable crew walks the site and places every block by hand (no resource pack, no Citizens)
  • Exact-Duration Pacing - the crew auto-tunes its speed so any build finishes in precisely the configured time
  • Build Progress Boss Bar - optional bar with schematic name, percentage and time remaining
  • Speed-Up Command - pay currency via /ignitepaste speedup to finish a build faster
  • Rollback On Cancel - leave mid-build and every block is restored and cost refunded
  • CustomModelData Support - every tool, GUI icon, voucher and worker item supports resource-pack models
  • Paste Mode - a dedicated mode for selecting, previewing, adjusting, and placing schematics
  • Schematic Selection GUI - browse available schematics in a clean menu
  • Ghost Preview - visual preview before pasting
  • Outlines - instantly understand the size and placement area of a schematic
  • Hotbar Tools - every important action directly from the hotbar
  • Rotation & Flip - rotate and flip schematics quickly before placing
  • Distance / Vertical Adjustment - move the placement point along your look direction
  • Anchor Lock - lock the current placement point to avoid accidental movement
  • Undo Paste - restore overwritten blocks from the last paste record
  • Async Chunked Paste - large schematics paste over multiple ticks without dropping TPS
  • Folder Tree Selector - browse schematic subfolders directly in the GUI
  • Sidecar Metadata - per-schematic display name, lore, permission, cooldown, cost and worlds
  • Vault Economy - per-schematic money cost, optional refunds, free-paste permission
  • Material Cost - charge in items: explicit list or full schematic block cost
  • Cooldowns + Use Caps - per-player cooldown and lifetime use limits
  • Schematic Vouchers - sellable, giftable items that redeem one paste
  • Purchase Confirmation GUI - confirmation prompt before any paid paste
  • Refund Window - undo within the window to refund the cost automatically
  • MySQL + SQLite - cross-server cooldowns, uses and stats via HikariCP
  • PlotSquared + Towny - paste only inside plots/towns the player controls
  • WorldGuard Region Guard - reject pastes inside protected regions
  • Admin Paste Log - audit trail for every successful paste
  • Stats Command - per-schematic total pastes, total revenue, top buyer
  • PlaceholderAPI Support - live paste-mode placeholders for scoreboards, TAB, chat
  • Config Reload - reload configuration and re-index schematics without a full restart
  • WorldEdit / FastAsyncWorldEdit Support - works with the tools many servers already use

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⌨ Commands
  • /ignitepaste start - enter paste mode
  • /ignitepaste stop - leave paste mode
  • /ignitepaste undo - undo the last paste
  • /ignitepaste speedup - pay to speed up your active construction
  • /ignitepaste list - count indexed schematics
  • /ignitepaste onetime <player> <schematic> - console-only one-time paste
  • /ignitepaste voucher give <player> <schematic> [amount] - hand out voucher items
  • /ignitepaste stats <schematic> - per-schematic stats (pastes, revenue, top buyer)
  • /ignitepaste reload - reload configuration and re-index schematics

Aliases: /ipaste, /paste

  • ignitepaste.use - access paste mode and player commands
  • ignitepaste.admin - reload, voucher, stats, one-time paste
  • ignitepaste.spectate - see other players' paste-mode previews
  • ignitepaste.economy.free - paste any schematic for free regardless of cost
  • ignitepaste.cooldown.bypass - skip cooldowns and per-player use limits
  • ignitepaste.plot.bypass - skip the PlotSquared ownership check
  • ignitepaste.towny.bypass - skip the Towny residency check
  • ignitepaste.regionguard.bypass - skip the WorldGuard build flag check

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🔌 Integrations & Storage
  • WorldEdit / FastAsyncWorldEdit - works with the schematics and tools your server already uses
  • Vault - money cost, refunds, voucher economy
  • PlotSquared - paste only inside plots the player belongs to
  • Towny - paste only on the player's own town land or unclaimed land
  • WorldGuard - region guard rejects pastes inside protected regions
  • PlaceholderAPI - registered automatically when present
Every integration is soft-loaded - missing plugins are skipped silently.

Storage: YAML (default, zero setup) • SQLite (file-based SQL, HikariCP pooling) • MySQL (cross-server cooldowns, use caps and stats for BungeeCord / Velocity networks). JDBC drivers are pulled at runtime by Paper's library loader - no jar drops. Switching is one line of config and a reload.

  • %ignitepaste_in_mode% - true when the player is in paste mode
  • %ignitepaste_selected% - the schematic the player has selected, or none
  • %ignitepaste_cooldown_<schematic>% - remaining cooldown in seconds, or 0. Example: %ignitepaste_cooldown_buildings/lighthouse%
  • %ignitepaste_uses_<schematic>% - lifetime paste count. Pairs perfectly with max-uses-per-player for "2 of 3 placements used" UI lines
Use them in DeluxeMenus GUIs ("Ready / Cooldown 12s"), TAB columns, scoreboards or chat. Silently disabled when PlaceholderAPI is not installed.

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⚙ Configuration
Clear, fully commented configuration files. Adapt every number to your server's style.
  • config.yml - paste mode tools, GUI layout, schematic paths, async paste, construction animation, worker crew, boss bar, region guard, economy, cooldowns, refund window, confirmation prompt, voucher item, storage backend, PlotSquared/Towny hooks, paste log, PlaceholderAPI, CustomModelData
  • messages.yml - all player-facing messages and command help
  • <schematic>.yml - optional sidecar metadata: display name, lore, permission, cooldown, cost, material cost, per-player limit, allowed worlds, construction duration, speed-up cost, custom model data

YAML:
# plots/cottage.yml
permission: ignitepaste.schem.cottage
display-name: "<#FFD166>Cottage"
lore:
  - "<gray>A cosy starter home."
  - "<dark_gray>One per player, ever."
cooldown-seconds: 86400
cost: 2500.0
max-uses-per-player: 1
allowed-worlds:
  - plots

YAML:
# survival/farmhouse.yml
display-name: "<yellow>Farmhouse Kit"
lore:
  - "<gray>Bring every block. Stand on your plot. Right-click paste."
cooldown-seconds: 0
cost: 0.0
cost-items: FULL_SCHEMATIC

YAML:
# plots/manor.yml
display-name: "<gold>Grand Manor"
cost: 25000.0
construction-duration: 180
speed-up-cost: 500.0
custom-model-data: 0
max-uses-per-player: 1
allowed-worlds:
  - plots

YAML:
# IgnitePaste configuration
paste-mode:
  invisibility:
    enabled: true
    amplifier: 0
  speed:
    enabled: false
    amplifier: 1
  night-vision:
    enabled: true
  allow-flight: true
  stash-inventory: true
  lock-inventory: true

# Hotbar tools given to the player when entering paste mode.
# Slot layout: 0 selector, 1 rotate, 2 distance, 3 vertical,
# 4 preview, 5 lock, 6 paste, 7 (empty), 8 undo/close.
tools:
  selector:
    slot: 0
    material: CHEST
    display-name: "<yellow><bold>Schematic Selector"
    lore:
      - "<gray>Right-click to pick a schematic"
      - "<gray>from the WorldEdit schematics folder."
  rotate:
    slot: 1
    material: SLIME_BALL
    display-name: "<aqua><bold>Rotation Dial"
    lore:
      - "<gray>Right-click to rotate 90 degrees."
      - "<gray>Sneak + right-click to flip on X/Z."
  distance:
    slot: 2
    material: HEART_OF_THE_SEA
    display-name: "<gold><bold>Distance Adjuster"
    lore:
      - "<gray>Right-click to push the schematic further."
      - "<gray>Left-click to pull the schematic closer."
      - "<dark_gray>Sneak + click to reset."
    step: 1
    min: -32
    max: 64
  vertical:
    slot: 3
    material: FEATHER
    display-name: "<aqua><bold>Vertical Adjuster"
    lore:
      - "<gray>Right-click to lift the schematic up."
      - "<gray>Left-click to drop it down."
      - "<dark_gray>Sneak + click to reset."
    step: 1
    min: -64
    max: 64
  preview:
    slot: 4
    material: IRON_HOE
    display-name: "<light_purple><bold>Preview Toggle"
    lore:
      - "<gray>Right-click to toggle ghost preview"
      - "<gray>of every non-air block in the schematic."
  lock:
    slot: 5
    material: TRIPWIRE_HOOK
    display-name: "<red><bold>Anchor Lock"
    lore:
      - "<gray>Right-click to freeze the preview in place."
      - "<gray>Fly around, inspect, then right-click the paste wand."
      - "<dark_gray>Click again to unlock."
  paste:
    slot: 6
    material: STICK
    display-name: "<green><bold>Paste Wand"
    lore:
      - "<gray>Right-click to paste the selected"
      - "<gray>schematic at the outlined location."
  undo:
    slot: 8
    material: BARRIER
    display-name: "<dark_red><bold>Undo Paste"
    lore:
      - "<gray>Right-click to restore the blocks overwritten"
      - "<gray>by the last paste. Stacks up to undo-history."
  close:
    slot: 8
    material: RED_DYE
    display-name: "<red><bold>Close One-Time Paste"

anchor:
  strategy: LOOKING_AT
  raytrace-distance: 12
  center-xz: true
  place-above: true
  update-interval-ticks: 2
  preview-update-interval-ticks: 4

outline:
  edge-material: LIME_STAINED_GLASS
  edge-thickness: 0.12
  brightness-block: 15
  brightness-sky: 15
  view-range: 2.0
  edges-only: true
  segment-length: 16
  corner-markers:
    enabled: true
    size: 0.35
    material: LIME_STAINED_GLASS

preview:
  inflate: 0.04
  brightness-block: 15
  brightness-sky: 15
  view-range: 1.5
  max-blocks: 4096
  max-dimension: 128
  max-radius: 24
  min-player-clearance: 10
  window-move-step: 8
  remove-delay-ticks: 2
  glow:
    enabled: true
    color-rgb: [ 130, 255, 130 ]

gui:
  title: "<gradient:#78ff78:#00aa00><bold>Schematic Browser"
  size: 54
  entry-slot-start: 0
  entry-slot-end: 44
  navigation:
    previous: { slot: 45, material: ARROW,   display-name: "<yellow>Previous Page" }
    next:     { slot: 53, material: ARROW,   display-name: "<yellow>Next Page" }
    close:    { slot: 49, material: BARRIER, display-name: "<red>Close" }
  entry:
    material: FILLED_MAP
    display-name: "<green><bold><name>"
    lore:
      - "<gray>Size: <white><width>x<height>x<length>"
      - "<gray>Folder: <white><folder>"
      - "<gray>Cost: <white><cost>"
      - "<gray>Cooldown: <white><cooldown> <dark_gray>(<remaining>)"
      - "<gray>Uses left: <white><uses_left>"
      - ""
      - "<yellow>Click to select"
  folders:
    enabled: true
    material: CHEST
    display-name: "<gold><bold><name>/"
    lore:
      - "<gray>Folder"
      - "<gray>Entries: <white><count>"
      - ""
      - "<yellow>Click to open"
    back:
      slot: 47
      material: ARROW
      display-name: "<yellow>« Back to <parent>"
  locked-entry:
    material: BARRIER
    display-name: "<red><name>"
    lore:
      - "<gray>Folder: <white><folder>"
      - "<gray>Size: <white><width>x<height>x<length>"
      - ""
      - "<red>You do not have access to this schematic."

schematics:
  folder: ""
  recursive: true
  extensions: [ schem, schematic ]

paste:
  ignore-air: true
  copy-entities: false
  copy-biomes: false
  require-sneak-confirm: false
  undo-history: 10
  async:
    enabled: true
    blocks-per-tick: 1024
    batch-particle: HAPPY_VILLAGER
    batch-particle-count: 4
    batch-sound: block.stone.place
    batch-sound-volume: 0.4
    batch-sound-pitch: 1.5
    batch-sound-every: 8

effects:
  enter-mode:       { sound: entity.experience_orb.pickup, volume: 0.8, pitch: 1.6, particle: END_ROD,        particle-count: 32 }
  exit-mode:        { sound: block.beacon.deactivate,      volume: 0.6, pitch: 1.0, particle: SMOKE,          particle-count: 24 }
  select-schematic: { sound: ui.button.click,              volume: 0.8, pitch: 1.4 }
  rotate:           { sound: item.armor.equip_chain,       volume: 0.6, pitch: 1.8 }
  paste-success:    { sound: block.amethyst_block.chime,   volume: 1.0, pitch: 1.2, particle: HAPPY_VILLAGER, particle-count: 48 }
  paste-fail:       { sound: block.anvil.land,             volume: 0.5, pitch: 0.6 }
  preview-toggle:   { sound: block.note_block.bit,         volume: 0.6, pitch: 1.2 }

spectate:
  enabled: true
  require-permission: true
  permission: ignitepaste.spectate
  ops-always: true

permission-gating:
  enabled: true
  hide-locked: false

region-guard:
  enabled: true
  bypass-permission: ignitepaste.regionguard.bypass
  sample-density: corners

economy:
  enabled: false
  refund-on-fail: true
  free-permission: ignitepaste.economy.free
  confirm-purchases: true
  confirm-timeout-seconds: 30
  refund-window-seconds: 30

cooldown:
  enabled: true
  persist: true
  bypass-permission: ignitepaste.cooldown.bypass

paste-log:
  enabled: false
  file: logs/paste.log

placeholders:
  enabled: true

storage:
  backend: YAML
  sqlite-file: data/cooldowns.db
  host: localhost
  port: 3306
  database: ignitepaste
  username: root
  password: ""
  use-ssl: false
  max-pool-size: 6

vouchers:
  enabled: true
  material: PAPER
  display-name: "<gradient:#FFB86B:#FFD166><bold>Schematic Voucher</bold></gradient>"
  lore:
    - "<gray>Right-click to redeem."
    - "<dark_gray>Schematic: <yellow><name>"
    - "<dark_gray>Folder: <gray><folder>"
    - ""
    - "<#7CFF9B>Paste once. The cost is already paid."

integrations:
  plotsquared:
    enabled: true
    bypass-permission: ignitepaste.plot.bypass
  towny:
    enabled: true
    bypass-permission: ignitepaste.towny.bypass

construction:
  default-duration-seconds: 0
  min-duration-seconds: 5
  max-duration-seconds: 600
  layer-order: CENTER
  scaffold-particle: CRIT
  scaffold-particle-count: 3
  hammer-sound: block.wood.hit
  hammer-sound-every-ticks: 10
  complete-sound: ui.toast.challenge_complete
  rollback-on-cancel: true
  speed-up:
    enabled: true
    cost: 100.0
    multiplier: 3.0
  boss-bar:
    enabled: true
    title: "<gold>Building <yellow><name><gold> · <white><progress>%"
    color: YELLOW
    overlay: NOTCHED_10
    update-interval-ticks: 4
  workers:
    enabled: true
    count: 2
    entity-type: ZOMBIE
    burn-immune: true
    hand-item: IRON_PICKAXE
    hand-item-custom-model-data: 0
    helmet:      { material: LEATHER_HELMET,     color: "#FFE600" }
    chestplate:  { material: LEATHER_CHESTPLATE, color: "#FF8C00" }
    leggings:    { material: LEATHER_LEGGINGS,   color: "#3D5A80" }
    boots:       { material: LEATHER_BOOTS,      color: "#3F2F1F" }
    walk-speed: 0.18
    swing-min-ticks: 8
    swing-max-ticks: 22
    swing-particle: CRIT
    swing-particle-count: 4

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📦 Requirements
  • Paper: 1.21+
  • Java: 21
  • WorldEdit or FastAsyncWorldEdit: 7.3.6+
  • Optional: Vault (economy), PlaceholderAPI, WorldGuard, PlotSquared, Towny
  • SQLite / MySQL JDBC - auto-downloaded by Paper's library loader (only when an SQL backend is enabled)

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🎯 Perfect For
  • Plot servers with purchasable houses - PlotSquared / Towny integrated
  • Schematic shop servers - sell builds for in-game currency or items
  • Crate / kit servers - hand out voucher items as rewards
  • Survival, SMP and SkyBlock servers
  • Event servers and lobby / hub setups
  • RPG servers with arenas, dungeons and decorations
  • Builder teams that want a fast, safe paste workflow

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💲 Future Plans & Early Price

IgnitePaste is a long-term project. The current version already delivers a premium placement experience, but the roadmap goes further.

Planned future additions:
  • Interior Generator - generate and fill building interiors faster, without manually decorating every room from scratch
  • Schematic Variation Generator - provide a set of schematics in the same design style and generate additional variations with small differences in shape, layout, and detail. Perfect for towns, districts, RPG areas and dungeons

The current price is the lowest it will ever be.
Every major update brings the price up. Buying now means the best price - and every future update for free.

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📝 Changelog

The headline update. A paste no longer has to be instant - schematics can now build themselves over time, with a crew of worker NPCs placing every single block by hand.
  • Construction Animation - set construction-duration (global or per-schematic) and the schematic rises from the ground block by block. CENTER, EDGE or RANDOM layer fill order
  • Worker NPCs - configurable crew spawns at the build site, walks to the nearest block, swings, and places it. No resource pack, no Citizens
  • Construction-Worker Look - ZOMBIE dressed in tinted leather (yellow hard hat, orange hi-vis vest) holding a pickaxe. Never burns in daylight
  • Exact-Duration Pacing - closed-loop controller re-tunes the crew twice a second so the build lands on exactly the configured duration
  • Build Progress Boss Bar - optional bar showing schematic name, percentage and time left
  • Speed-Up - /ignitepaste speedup pays currency to shorten remaining build time
  • Rollback On Cancel - leave mid-build and every placed block is restored and cost refunded
  • Particles & Sounds - scaffold particles, impact sparks, looping hammer sound
  • CustomModelData Everywhere - hotbar tools, GUI icons, voucher items and worker gear all accept custom-model-data
  • Rotation Fix - directional blocks (doors, stairs, levers, signs) now rotate correctly in animated and async paste paths

  • Vault Economy - per-schematic cost field, free-paste permission, refund-on-fail
  • Material Cost - cost-items sidecar field; explicit list or FULL_SCHEMATIC mode
  • Schematic Vouchers - /paste voucher give; right-click to enter preselected paste mode, cost waived
  • Purchase Confirmation GUI - confirm/cancel prompt with money + material breakdown
  • Refund Window - undo within refund-window-seconds to get money back automatically
  • MySQL & SQLite Storage - cooldowns, use counts and stats via HikariCP; YAML default
  • PlotSquared + Towny - paste only inside player-controlled plots/towns
  • Stats Command - /paste stats returns total pastes, revenue, top buyer, last paste
  • Cooldown Enforcement - cooldown-seconds sidecar field enforced with persistent state
  • Max Uses Per Player - max-uses-per-player lifetime cap
  • GUI Cost & Cooldown Display - <cost>, <cooldown>, <remaining>, <uses_left> lore placeholders
  • Admin Paste Log - opt-in timestamped log of every successful paste
  • PlaceholderAPI - in-mode flag, selected schematic, remaining cooldown, use count

  • Async Chunked Paste - huge schematics paste over multiple ticks without dropping TPS
  • Folder Tree Selector - GUI now supports subfolders instead of one flat list
  • Sidecar Metadata - <name>.yml next to a schematic for display name, lore, permission, worlds
  • Permission-Gated Schematics - every schematic has its own permission node
  • WorldGuard Region Guard - prevents pasting inside protected regions
  • Undo disabled during async pastes to avoid broken restores
  • MiniMessage support for schematic display names
  • New <folder> placeholder in GUI titles

Added a console-only one-time paste mode: /ignitepaste onetime <player> <schematic>

Loads a preselected schematic directly onto the target player's hotbar with only the required tools. Selector and undo are hidden. After a successful paste, mode closes and inventory is restored.

Good for: crate/island/arena placement, reward structures, event setup, store integrations.

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Support
Need help with setup or configuration? Reach out via BuiltByBit PMs or Discord.
https://discord.gg/M3t47tFfTx

1778139215765.png


IgnitePaste 1.4.0
A better way to place schematics on your Minecraft server.
Preview it. Price it. Watch it build itself.

Construction animation · worker NPCs · ghost previews · schematic shop · vouchers · Vault · MySQL · PlotSquared · Towny · WorldGuard · PAPI

Author: IgniteDEV

Latest reviews

Good work and great support, keep it up.
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EULA
Standard EULA
Use on any projects you own with attribution
Support
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Support duration
Lifetime
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863 Views
4 Purchases
7 Downloads
May 7, 2026 Published
May 28, 2026 Updated
5.00 star(s)
Average rating (1)
557.2 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. World
  1. Staff
  1. Technology
Game mode
  1. Skyblock
  1. Creative
  1. Towny
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
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#1 BuiltByBit Plugin ~ Protects your server from crash packet exploits ~ Folia Support
5.00 star(s) 141 ratings
4,191 purchases
Share and earn
Refer this resource and earn a 10% commission.
863 Views
4 Purchases
7 Downloads
May 7, 2026 Published
May 28, 2026 Updated
5.00 star(s)
Average rating (1)
557.2 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. World
  1. Staff
  1. Technology
Game mode
  1. Skyblock
  1. Creative
  1. Towny
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
Recommended for you
Not yet rated
0 purchases
Premium equipment , set, ability, gems engine for folia and paper
Not yet rated
0 purchases
A powerful, fully configurable zombie survival plugin with waves, arenas, rewards, progression (...)
5.00 star(s) 1 ratings
4 purchases
5.00 star(s) 2 ratings
13 purchases
#1 BuiltByBit Plugin ~ Protects your server from crash packet exploits ~ Folia Support
5.00 star(s) 141 ratings
4,191 purchases
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