Launch your own game in the currently trending and high retention "Kick A/ Kick For" Genre INSANELY fast with this fully built, modular and highly customizable Roblox game template.
This template include a complete gameplay loop built around kicking, earning reward item, collecting income, upgrading progression, monetisation, saving data, and competing on a global leaderboard. It is designed for devs who want a strong foundation without spending weeks building core systems from scratch.
(V2 IS COMING SOON)
Players can kick an item, watch it travel, trigger effects, and earn a random reward. The system includes:
Each player receives their own base with item slots where rewards can be placed to generate income.
Included systems:
The template includes a full inventory backend and client UI flow.
Features include:
After earning a reward, players can enter an exciting chase sequence where they must guide the reward to safety.
Includes:
The template includes a complete progression economy.
Systems included:
The template comes with a working monetisation setup for both Gamepasses and Developer Products.
Included monetisation examples:
The included item models can be replaced with your own theme.
You can use this template for:
And more...
This template includes:
You will need to replace placeholder IDs with your own:
This template include a complete gameplay loop built around kicking, earning reward item, collecting income, upgrading progression, monetisation, saving data, and competing on a global leaderboard. It is designed for devs who want a strong foundation without spending weeks building core systems from scratch.
(V2 IS COMING SOON)
- ADDED 'Auto-Train' monetisation
- ADDED 'SPIN FOR ITEM' monetisation:
- Early 2 Robux spin 'LEGENDARY' item guaranteed for player to payer conversion
- Normal Robux spins for random item (following pure RNG for items based off rarity)
- ADDED Leaderboards for Money & Strengths
- ADDED 'Claim Free Reward' UI section in Store for early store browsing and Group Integration
- Bug fixes (Slot inventory, etc)
- Improved Mobile/Controller support in terms of UI / UX
Main Features
Complete Kick-to-Reward Gameplay Loop
Players can kick an item, watch it travel, trigger effects, and earn a random reward. The system includes:
- Power-based kicking system
- Animated ball/item travel
- Landing impact effects
- Reward reveal sequence
- RNG-style mystery roll animation
- Reward rarity and mutation support
- Smooth camera transitions
- Client-side visual effects and sounds
Player Base & Income System
Each player receives their own base with item slots where rewards can be placed to generate income.
Included systems:
- Player plot assignment
- Base spawning
- Base slot placement
- Item pickup / place / swap functionality
- Passive income generation
- Slot revenue collection
- Slot upgrade system
- Client-side item visuals
- Floating item UI
- Saveable base slot data
Inventory System
The template includes a full inventory backend and client UI flow.
Features include:
- Reward inventory storage
- Equipped item handling
- Backpack support
- Quick slot support
- Inventory save/load support
- Item rarity, mutation, level, and income data
- Clean client/server separation
Escape / Chase System
After earning a reward, players can enter an exciting chase sequence where they must guide the reward to safety.
Includes:
- Tsunami/chase-style escape sequence
- Configurable wave speeds
- Safe zone detection
- Chase camera behavior
- Run/chase UI
- Chase music support
- Reward claiming after successful escape
Cash, Strength, Rebirth & Progression
The template includes a complete progression economy.Systems included:
- Cash earning
- Strength/kick power progression
- Speed upgrades
- Weight training system
- Rebirth system
- Cash multiplier support
- Luck multiplier support
- VIP boost support
- Friend boost support
- Saveable player progression
Monetisation System Included
The template comes with a working monetisation setup for both Gamepasses and Developer Products.
Included monetisation examples:
- VIP Gamepass
- Starter Pack Gamepass
- Luck multiplier product
- Cash multiplier products
- Cash packs
- Robux rebirth product
- Weight shop gamepass unlocks
- Product price loading
- Gamepass ownership checks
- Purchase prompts
- Purchase success/failure handling
- Cached store product data
- Client-side UI feedback
- Toast messages and sounds
Easy Model Replacement
The included item models can be replaced with your own theme.
You can use this template for:
- Anime collection games
- Pet collection games
- Cup/reward simulator games
- Meme/brainrot-style games
- etc...
And more...
What You Get
This template includes:- Full Roblox Studio place template
- Server-side systems
- Client-side UI systems
- ProfileStore player data system
- Monetisation system
- Physical leaderboard system
- Inventory system
- Base/slot system
- Kick/reward system
- Escape/chase system
- Sound module
- Toaster UI system
- Manual setup guide
- Config documentation
- Placeholder models ready to replace
Best For Developers Who Want
- A complete simulator-style starting point
- A monetized Roblox template
- A working ProfileStore save system
- A full reward/inventory/base economy
- A customizable game foundation
- A template that can be re-themed quickly
- A faster path to launching a Roblox game
Important Notes
You will need to replace placeholder IDs with your own:
- Developer Product IDs
- Gamepass IDs
- Sound IDs
- Icon/image IDs
- Optional custom models
