- Fixed the ID generation system when creating baits through the GUI (Thanks for report ErykIII)
- Added "customDisplayName" setting. If you enable it, then when you restart the config, the customDisplayName that you specified will be applied to all items. Using this, you can rename all items or translate them into your language through the config, while maintaining all the important tags and textures of the resource pack.
- GUI update
- updated GUI information /lfish drop
- Fixed text and color errors in /lfish drop and also in ?lfish menu
- Solved the problem of generating IDs for baits through the GUI control, which appeared in the latest update (Thanks for the report WyvernXVI)
- Fixed problem with probabilities.
- Added new probability handler with corrected optimization
- You can now leave empty rarity levels and fill higher ones. Those. if the first group is empty, then an empty drop will be generated in order to complete it and move to the next rarity level
- Fixed an issue due to which, after changing the maximum number of possible baits on a fishing rod, 2 baits were consumed (Thanks for reporting the problem sky_cat_king)
