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LootChests v1.1.2

LootChests plugin for you Minecraft server.
Added

  • Instance system for loot chests (each placed chest now has its own unique ID).

  • PlaceholderAPI support with per-instance placeholders.

  • Min/Max item range for chest refills (itemsPerRefresh.min / itemsPerRefresh.max).

  • Ability to disable built-in holograms and use external hologram plugins.
Improved

  • Complete hologram system rework for better performance and stability.

  • Each chest instance now runs its own independent cooldown and item tracking.
Placeholders Example


%lootchests_display_<instanceId>%
%lootchests_items_<instanceId>%
%lootchests_timeformatted_<instanceId>%
%lootchests_status_<instanceId>%

Notes

  • Existing chests are automatically migrated to the new instance system.

  • For best results, ensure your loot pool contains enough items if you use high max-item values.
Solved bug with holograms - eating so much server thread
Added
  • Option to hide loot chests during cooldown
  • New configurable respawn behavior (on empty / on first take / on open)
Changed
  • Reworked loot drop system to use proper weighted chances
  • Rarity limits are now strictly respected
  • Chests always refill with the exact configured item count
Fixed
  • Fixed hologram flickering and duplicate armor stands
  • Fixed chests not refilling when items were left inside
  • Fixed cooldown timer edge cases
  • Improved refresh stability and performance
Compatibility
  • Fully backward compatible
  • Automatic migration for existing loot chests
NerKubLootChests – Update v1.0.7

New Features
  • Full support for dynamic chest titles (guiTitle)
    Titles now update instantly after being changed in the GUI or via chat.
    Works for all stored chests (including already placed ones) and for newly placed ones.
  • Automatic title setting on placement
    Any newly placed chest will immediately set its custom title based on the configuration.
  • Multi-container compatibility
    The system works for all supported container types in blockType.

Fixes
  • Fixed an issue where placed chests didn’t update their title after configuration changes.
  • Improved title synchronization during plugin startup.

Notes
  • Titles are loaded from guiTitle in chests.<name>.guiTitle. If not set, it falls back to displayName.
  • Titles are automatically synced with config on plugin load.
  • For double chests, the title is applied to each side individually.

Required messages.yml additions
YAML:
gui:
display_name_button: "&eDisplay Name"
display_name_lore:
- "&7Display Name: {display}"
- "&7GUI Title: {title}"
- ""
- "&eLeft Click: change display name"
- "&eRight Click: change GUI title"

messages:
gui_title_set: "{prefix}&aGUI Title set to: &f{value}"
Major Changes:
  • Full support for multiple container types:
  • ✅ Chest
  • ✅ Barrel
  • ✅ All Shulker Box variants
  • You can now set the container type via GUI
  • LootChests placed with the correct container type now:
  • ✨ Show correct holograms
  • Are protected from explosions
  • Automatically refill via scheduled tasks

Technical improvements:
  • Removed all hard dependencies on Material.CHEST
  • Unified logic using Bukkit's Container interface
  • Improved reliability and type safety
  • New container types handled via SupportedContainers.java

Configuration:
  • Each chest entry in chests.yml now contains blockType
  • Existing chests default to CHEST, backward-compatible

Important:
- Be sure to reload your config or restart your server after update.

If you enjoy the plugin, consider leaving a review or reporting issues via Discord!
Completely separated lootchests from player chests. - No more unnecessary messages.
LootChests are now safe from explosions.
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EULA
Standard EULA
Use on any projects you own with attribution
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Support duration
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Share and earn
Refer this resource and earn a 10% commission.
1,065 Views
3 Purchases
4 Downloads
Apr 14, 2025 Published
Mar 14, 2026 Updated
5.00 star(s)
Average rating (1)
124.1 KB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. Yes
Game mode
  1. Survival & SMP
Type
  1. Gameplay
Game mode
  1. Survival
  1. Pixelmon & Cobblemon
Game mode (legacy)
  1. Survival
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.21
  1. 1.20
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Open source
Creator
Owner
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Refer this resource and earn a 10% commission.
1,065 Views
3 Purchases
4 Downloads
Apr 14, 2025 Published
Mar 14, 2026 Updated
5.00 star(s)
Average rating (1)
124.1 KB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. Yes
Game mode
  1. Survival & SMP
Type
  1. Gameplay
Game mode
  1. Survival
  1. Pixelmon & Cobblemon
Game mode (legacy)
  1. Survival
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.21
  1. 1.20
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Open source
Creator
Owner
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