Improvementd
- Faster breaks — crystals break on swing as soon as the packet hits the server
- Faster placement — use_item_on prefetch places crystals before vanilla catches up
- Smoother combos — removed animation gating and fake packets that caused ghosts and missed breaks
- Donut-style flow — swing → explode, vanilla placement, no custom NMS hacks
Fixes
- Startup log no longer shows Runtime not initialized when everything loaded fine
Recoded entire packet manager files and now uses more direct files.
This update should fix ghosting, incompatibility with versions and stability enchantement
Fixes:
- Fixed 26.x support
- Fixed some scheduler issues
Improvements:
- Improved scheduler tasks to use modern approach
Improvements:
Fixes:
- Removed the 2 ms delay for crystals.
- Improved crystal ray tracing by using deeper packet detection.
- Optimized server performance by moving event processing off the main thread.
- Fixed incorrect crystal calculations that were causing placement delays.
- Fixed packet reads occurring on every event. Packets are now read once at startup and cached.
