Everything is already built & working
Merge mechanic — auto pickup, hold, and merge matching tiers; smooth held-item visuals
8 player bases — auto-assigned islands, spawn on your own base
Idle economy — passive income with big-number support (K, M, B, T… all the way up)
4 upgrade tracks — Tier, Spawn Rate, Max Storage, Lock Base
Launch & attack system — aim at enemy bases or the city; health-based damage (chip a defended base, wipe a weak one), debris VFX, cash-stealing
Base defense — Lock Base shield/dome with live countdown that blocks incoming attacks
City target + 2x Cash events — recurring server events with a live billboard timer
Rebirth system — prestige for permanent cash bonuses & higher merge caps
Global leaderboards — Daily / Weekly / All-Time for Cash, Attacks & Playtime
Discovery Index — a collectible "dex" of every tier
Promo codes, offline earnings, starter pack
Full DataStore saving — every stat persists across sessions
Monetization is done for you
A complete, plug-and-play Robux economy — just paste your IDs into one file:- Gamepasses: Auto-Merge, x2 Cash, x2 Spawn Speed, Quick Cooldown, x2 Health, Respawn Parts
- Dev Products: OP Nuke, Lock Base, Skip Cooldown, Starter Pack, part bundles, gifting, cash multipliers, instant rebuild
- Boosts: Friend boost, Premium boost, Playtime boost
- Live purchase announcements in chat
