This update focuses on crystal combat behavior, PvE tag control, crystal spam performance, and Canvas/Folia stability.
Fixed
Added / Changed
- Crystal false PvE tags: Breaking or detonating an empty end crystal no longer puts the player into PvE combat.
- Crystal PvP attribution: If a tracked crystal damages another player, the crystal owner and victim are tagged in PvP combat.
- Crystal PvE attribution: If a tracked crystal damages a mob, the crystal owner is tagged in PvE combat.
- Canvas/Folia damage indicator crash: Damage indicator ArmorStand movement now uses the plugin scheduler teleport helper, which uses async teleport on region-threaded servers.
- Crystal speed issue: Old PvP hit-delay no longer slows down crystal breaking.
Config Notes
- Added
as a central PvE tagging toggle.Code:combat.tagging.pve- Added a PvE Tagging toggle to the generic settings GUI.
- Added
to the default damage indicator victim blacklist.Code:ENDER_CRYSTAL- Added a code-level damage indicator crystal guard so existing configs are protected too.
- MythicMobs and custom weapon PvE hooks no longer run tag feedback, commands, or tagged counters when PvE tagging is disabled.
Recommended ForCode:combat: tagging: pve: true ui: damage-indicator: blacklist: victim-types: - ARMOR_STAND - ENDER_CRYSTAL
- Crystal PvP servers
- PvE/PvP mixed survival servers
- Canvas/Folia servers
- Servers using MythicMobs or custom weapon damage hooks
NexaCombat — Update Notes v1.0.1
Minecraft 26.1.2 Support
- Added full compatibility with Minecraft 26.1.2.
Folia Compatibility
- Fixed an issue affecting compatibility with Folia servers.
Replay System
- Added optimized replay support for all entity types.
