The exterior building models are very detailed and well-crafted, and I can see why this map initially draws people in. However, once you spend time actually walking around and exploring it from a roleplay perspective, it becomes clear that there’s very little under the surface.
Though the description says "Buildings include and do not include interiors (certain buildings do not include interiors," I could not locate one single building with any sort of inside. Everything looks to be totally empty; I raised each building in Studio to double-check, went through several while testing, and Although most of these structures are enterable, their lack of walls or.. anything results in reducing immersion and fun.
Odd invisible barrier(s) scattered haphazardly around the map also exist, some of which obstruct paths or lead nowhere. Regarding roads, a fair lot of them just... end. Without indication, barrier, or transition—just sharp drops or harsh stops. This also includes driving on a road and hitting a random invisible barrier.
Apart from that, there is no police station, no citizen spawn location (you spawn in the middle of a deserted road), and generally, not much supports true roleplay gameplay out of the box. It’s surprising how little content there is for something marketed as a roleplay map.
I would be more than pleased to be corrected if I am incorrect and I somehow overlooked internal buildings. But I discovered none after closely looking at it in Studio and in use.
Although this map's graphic design is excellent, operationally it is somewhat insufficient for role-playing needs.
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