Highly configurable hide-and-seek template built around a unique character-painting system. Hiders paint their character to blend into the map, choose a pose, and hide before the seeker is released.
The template comes with a complete round system, painting tools, pose mechanics, map rotation, player data, a Most Wins leaderboard, two complete maps, UI, scripts, and all assets shown in the showcase.
Players wait in the lobby for the next round
One player is selected as the seeker
The remaining players become hiders
Hiders are given time to paint their characters
Hiders choose a pose and find a hiding location
The seeker is released after the painting phase
The seeker must find all hidden players before time runs out
Winning players earn wins
Everyone is returned to the lobby for the next round
Paint directly onto the player character
Colour-wheel selection system
Brush tool
Eraser tool
Fill bucket tool
Pipette colour picker
Undo and redo controls
Adjustable brush settings
Painting UI included
Paint data can persist between rounds
Easy to expand with additional tools, colours, patterns, or cosmetics
Complete player pose system
Pose selection UI
Players can lock into their selected pose
Designed to help players blend into the environment
Movement and character controls are restored after each round
Easy to add more poses and animations
Random seeker selection
Lobby intermission
Painting phase
Seeker waiting phase
Active hide-and-seek round
Round countdown
Automatic win detection
Automatic round ending
Automatic map loading and cleanup
Players are returned to the lobby after each round
Handles deaths, respawns, players leaving, and late joins
Round-only states and seeker equipment are cleaned up automatically
A complete farm-themed map designed around the painting and posing mechanics.
The map includes farm buildings, crops, fences, wooden structures, decorations, and a variety of hiding locations that players can paint themselves to match.
A complete construction-site-themed map designed for creative hiding.
The map includes scaffolding, platforms, unfinished walls, construction materials, barriers, pipes, crates, building areas, and environmental props that players can blend into.
Two complete maps included
Farm-themed map
Construction-site map
Automatic map loading
Automatic map cleanup
Map rotation support
Seeker and hider spawn support
Easy to add, edit, or replace maps
Most Wins leaderboard included
Persistent win saving
Automatically updates player statistics
Displays the players with the highest total wins
Can be expanded with more leaderboard categories
Persistent player wins
Persistent paint data support
Organised server-side DataService
Safe loading and saving
Expandable for currencies, cosmetics, poses, tools, rewards, and additional statistics
Complete round system
Character painting system
Colour-wheel system
Brush tool
Eraser tool
Fill bucket tool
Pipette tool
Undo and redo system
Pose selection system
Pose locking system
Seeker selection system
Hider system
Painting phase
Round timer
Win detection
Map loading and rotation
Lobby teleport system
Round cleanup system
Player state restoration
Player data saving
Most Wins leaderboard
Farm map
Construction-site map
Complete UI shown in the showcase
Round duration
Intermission duration
Painting duration
Seeker waiting duration
Number of seekers
Map rotation
Spawn locations
Painting settings
Brush settings
Colour settings
Player movement settings
Pose settings
Win rewards
UI text and timings
Full .rbxl file ready for editing and publishing
Complete Paint Or Seek framework
All scripts and modules included
All UI and assets shown in the showcase included
Complete painting system
Complete pose system
Complete round system
Two complete maps
Most Wins leaderboard
Persistent player data system
Organised and expandable structure
Ready to edit, customise, and publish
Contact me for questions or help setting up the template.
Discord: @wrvt
