Bring your R6 characters to life with fully procedural animation.
The Procedural IK R6 System is a high-performance, plug-and-play inverse kinematics solution designed for Roblox developers who want realistic and dynamic movement without relying on keyframe animations.
Unlike traditional animation systems, this asset calculates foot placement in real time using CCDIK, allowing characters to naturally adapt to any terrain — including slopes, stairs, and uneven surfaces.
Key Features
Fully procedural walking system (no animations required)
Smooth procedural running system (SHIFT-based interpolation)
Real-time terrain adaptation via raycasting
Advanced CCDIK solver (configurable iterations)
Anatomically constrained joints (realistic movement)
Plug-and-play setup (ready in minutes)
Optimized for multiplayer performance
Custom footstep sound system
Automatic cleanup (no memory leaks)
Perfect For:
RPG and adventure games
Open-world experiences
Realistic movement systems
Developers upgrading R6 visuals
What’s Included:
IKController (LocalScript)
ProceduralAnimator (ModuleScript)
CCDIKController (ModuleScript)
Procedural IK R6 Documentation
The Procedural IK R6 System is a high-performance, plug-and-play inverse kinematics solution designed for Roblox developers who want realistic and dynamic movement without relying on keyframe animations.
Unlike traditional animation systems, this asset calculates foot placement in real time using CCDIK, allowing characters to naturally adapt to any terrain — including slopes, stairs, and uneven surfaces.
RPG and adventure games
Open-world experiences
Realistic movement systems
Developers upgrading R6 visuals
IKController (LocalScript)
ProceduralAnimator (ModuleScript)
CCDIKController (ModuleScript)
Procedural IK R6 Documentation
