Regenerator will now regenerate exploded blocks, you can turn this off by the config since there's a new config option made for this.
Added compatibility hook to GriefPrevention to ignore claimed areas
NOTE: After updating you should reset your config.yml since your regions and worlds will no longer regenerate and they may error.
[+] Changed the way Regenerator adds and uses regions and queued chunks, Which fixes many issues when it comes to weirdly named worlds or unlucky locations.
The config.yml order of values have been changed a bit in order to avoid missing spaces when adding-removing materials from the list and avoid possible issues - misconfigurations.
It's highly recommended to reset your config.yml after this update!
Added a minimum cap to 15 minutes for reset interval
(The next update will most likely contain a GUI in order to add regeneration materials manually)
