I larned how to do variables so I fixed the summoning mechanic and made it absolutely bulletproof.
As well as adding a mythiccrucible item that can be summoned with /mm items give (player) SIMBUS_SUMMON
In this update as thanks to one of my followers he mentioned we should make Simbus a little THICCER, so we did.
As well as added a trail.
Fixed issues with mobs nearby being unsummoned when trying to summon and then being unable to resummon as the tag couldn't disappear, essentially soft locking you from summoning through normal means.
