SLSilentMobs - Private Mobs & Instanced v1.0

Wynncraft-Style | Packet-Level Hiding | Silent Regions
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✦ SLSilentMobs ✦
Wynncraft-Style Private Mobs & Instanced Loot

◆ Private Mobs◆ Instanced Loot◆ Silent Regions◆ Global Silent Mode



◈ What is SLSilentMobs? ◈

SLSilentMobs is a packet-level entity visibility plugin inspired by Wynncraft. It makes mobs, item drops, and entire regions visible only to specific players — enabling per-player quests, private farm zones, instanced loot, and competitive-free PvE.

Built on ProtocolLib for true packet-level hiding — no fake entities, no resource pack tricks, no client mods required.

Why SLSilentMobs?
  • Packet-Level Hiding — Other players literally cannot see the mob. No tricks.
  • Global Silent Mode — Every mob becomes private automatically (Wynncraft-style)
  • Instanced Loot — Drops visible only to the killer. No loot stealing.
  • Silent Regions — Define areas where mobs are private using a wand tool
  • MythicMobs Integration — Works with custom MythicMobs entities
  • Anti-Target — Silent mobs only attack their owner
  • Auto Cleanup — Timeout, disconnect, and limit systems prevent mob buildup
  • PlaceholderAPI — Display mob counts on scoreboards
  • Bilingual — English and Vietnamese messages built-in
silentmobs_banner_1772547206189.png



⬥ Core Features ⬥
silentmobs_features_1772547224698.png

👻 PRIVATE / SILENT MOBS 』

Spawn mobs that are only visible to one player. Everyone else on the server sees nothing.

FeatureDescription
Owner-Only VisibilityOnly the assigned player can see and interact with the mob
Permission-BasedShare visibility with players who have a specific permission
Vanilla & MythicMobsSupports all vanilla mobs + MythicMobs custom entities
Anti-TargetSilent mobs only aggro their owner — no random attacks
Auto DespawnOn owner disconnect, timeout, or plugin disable
Per-Player LimitsConfigurable max silent mobs per player (default: 10)
Level SupportSpawn mobs with custom levels (MythicMobs)

Code:
# Spawn a private zombie for Steve
/sm spawn Steve ZOMBIE

# Spawn 5 MythicMobs goblins with permission-based viewing
/sm spawn Steve DungeonGoblin 5 1 -p vip.premium

# Spawn at specific coordinates
/sm spawn Steve SKELETON 3 10 world 100 65 200

🌐 GLOBAL SILENT MODE 』

The killer feature. When enabled, EVERY mob on the entire server automatically becomes private to the nearest player.

FeatureDescription
Auto-AssignNew spawns assigned to nearest player within radius
Configurable RadiusHow far to search for owner (default: 32 blocks)
Boss WhitelistEnder Dragon, Wither, Warden stay visible to ALL
MythicMobs WhitelistExempt specific MythicMobs IDs from silent mode
Owner TransferWhen owner disconnects, mob transfers to nearest player
No-Player DespawnIf nobody is nearby, mob auto-despawns

YAML:
global-silent:
  enabled: true
  assign-radius: 32
  whitelist:
    vanilla: [ENDER_DRAGON, WITHER, WARDEN]
    mythicmobs: [WorldBoss_Dragon, EventBoss_Hydra]
  reassign-on-owner-quit: true
  despawn-if-no-player: true

💎 INSTANCED LOOT 』

Item drops from mob kills are only visible to the killer. Other players cannot see or pick up the items.

FeatureDescription
Per-Player DropsOnly the killer sees and can collect items
Direct XPExperience awarded directly to killer
Drop TimeoutUnclaimed items despawn after 60s (configurable)
Scope ControlSilent mobs only, or apply to ALL mob deaths server-wide

📍 SILENT REGIONS 』

Define area-based visibility zones using an in-game wand tool. Mobs inside a region become private.

FeatureDescription
Wand SelectionWorldEdit-style wand to select area corners
Per-Region MobsDefine which mob types are silenced per region
Player AllowlistGrant specific players visibility in a region
Permission AllowlistGrant visibility by permission node
PersistentRegions saved to regions.yml — survive restarts

Code:
/sm wand                              — Get the selection wand
/sm region create dungeon_zone        — Create region from selection
/sm region addmob dungeon_zone ZOMBIE — Silence zombies in that zone
/sm region addperm dungeon_zone vip   — VIP players can still see mobs



⬥ Commands ⬥

Code:
/sm help                    — Show help
/sm spawn <player> <mob>    — Spawn private mob
/sm despawn <player> [mob]  — Remove player's mobs
/sm despawnall              — Remove ALL silent mobs
/sm list [player]           — List active mobs
/sm global on|off|status    — Toggle global silent mode
/sm global whitelist add|remove <mob>
/sm wand                    — Get region wand
/sm region create|delete|list|info|addmob|addplayer|addperm
/sm reload                  — Reload configs

Aliases: /sm, /slmob, /silentmob

PermissionDefaultDescription
silentmob.useOPBasic command access
silentmob.adminOPGlobal, reload, regions, wand
silentmob.wandOPUse region selection wand



🎮 RPG Use Cases

Use CaseHow
Personal QuestsNPCs trigger /sm spawn for private quest encounters
Private FarmingGlobal silent mode — everyone farms their own mobs
No Kill-StealingPlayers can't damage or see each other's mobs
Instanced DungeonsSilent regions + MythicMobs for per-player dungeon content
Boss RaidsWhitelist bosses so the whole server can fight together
PvE EventsSpawn private waves visible only to participants



⚙ Configuration ⚙

4 config files for maximum flexibility:

FilePurpose
config.ymlGeneral settings + Global Silent Mode
drops.ymlInstanced loot settings
regions.ymlRegion data (auto-managed by commands)
messages.ymlAll messages + language toggle (en/vi)



🔧 Requirements

RequirementValue
Server SoftwarePaper / Spigot 1.17+
Java Version17+ (21+ for latest MC)
RequiredProtocolLib 5.4+
OptionalMythicMobs, PlaceholderAPI



📦 Installation

  1. Ensure ProtocolLib is installed
  2. Download SLSilentMobs.jar
  3. Place it in plugins/
  4. Restart server
  5. Edit configs in plugins/SLSilentMobs/
  6. /sm reload to apply changes



❓ FAQ

Q: How does the hiding work?
ProtocolLib intercepts entity spawn/destroy packets at the network level. Other players' clients never receive the entity data — the mob literally doesn't exist for them.

Q: Will this cause lag?
No. Packet interception is extremely lightweight. The background cleanup task runs every 5 seconds.

Q: Can players still damage hidden mobs?
No. If a player can't see the mob, they can't target or damage it.

Q: Does Global Silent work with spawners?
Yes. All mob spawn sources are intercepted: natural spawns, spawners, egg spawns, and MythicMobs.

Q: Can I exempt certain mobs from Global Silent?
Yes. The whitelist supports both vanilla EntityTypes and MythicMobs IDs.



💬 Support & Links

  • 💬 Discord: SalyVn Community
  • 🐛 Bug Reports: DM or Discord ticket
  • ⭐ Leave a review — it helps a lot!


◆ SLSilentMobs — Your mobs, your world, your loot ◆
Made with ❤ by SalyVn
Buy a license now
$6.99
EULA
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Use on any projects you own with attribution
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Support duration
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491 Views
3 Purchases
2 Downloads
Mar 3, 2026 Published
N/A Updated
Not yet rated
71.1 KB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. Yes
Type
  1. Magic
  1. Mobs
  1. Core
Game mode
  1. Survival
  1. Factions
  1. Skyblock
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
  1. Vietnamese
Creators
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Share and earn
Refer this resource and earn a 10% commission.
491 Views
3 Purchases
2 Downloads
Mar 3, 2026 Published
N/A Updated
Not yet rated
71.1 KB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. Yes
Type
  1. Magic
  1. Mobs
  1. Core
Game mode
  1. Survival
  1. Factions
  1. Skyblock
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
  1. Vietnamese
Creators
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
Recommended for you
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5.00 star(s) 8 ratings
48 purchases
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5.00 star(s) 4 ratings
18 purchases
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13 purchases
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