SMP Farlands v1.0

A Far Lands generator for Paper and Folia
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smp-farlands.png

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HoneyFarlands - Modern Paper/Folia Far Lands Generator​

HoneyFarlands is a specialized Paper and Folia plugin that faithfully recreates the legendary Far Lands from Minecraft Beta 1.7.3 within modern Minecraft worlds.

In original Beta versions, this surreal wall of distorted, glitched terrain only generated at the extreme edge of the world (coordinate 12,550,821) due to a noise-generator overflow. HoneyFarlands allows server administrators to pull this iconic landscape as close to spawn as desired, progressively dissolving the terrain into the void beyond the threshold.

Technical Specifications​

  • API Version: Paper 1.21.4 (api-version: 1.21)
  • Folia Support: Fully compatible (folia-supported: true)
  • Java Requirement: Java 21+
  • Load Phase: STARTUP

Core Features​

  • Faithful Beta 1.7.3 Math: Features a direct port of the original NoiseGeneratorOctaves Perlin noise generator to guarantee authentic-looking Far Lands structures.
  • Custom Distance Threshold: Bring the Far Lands as close to spawn as you want (e.g., 40,000 blocks) using mathematical coordinate projection.
  • Progressive Void Fade: Configurable terrain corruption where land gradually thins out, shrinks into floating islands, and completely dissolves into the void.
  • Folia Optimization: Built to run safely on multi-threaded Folia architectures using asynchronous chunk generation pipelines.
  • Per-World Whitelist: Choose exactly which worlds generate Far Lands and keep your other worlds completely vanilla.

How It Works​

Scale Injection​

The classic Far Lands are a floating-point overflow artifact. To avoid forcing players to travel millions of blocks, HoneyFarlands uses a projection factor to sample the noise generator:

projectionFactor = 12,550,821 / distance
For example, if distance is set to 40,000, the noise engine is sampled as if it were at X ≈ 12.55 million, forcing the classic broken generator behavior to trigger at 40,000 blocks while block placement still uses the server's real coordinate system.

Void Fade Mechanics​

Past the configured void.start-distance, terrain density is dynamically reduced. Water generation is suppressed as the world fades out to prevent floating oceans from hanging in mid-air at the world boundary, eventually dissolving into a total void at void.end-distance.

Chunk Processing Pipeline​

For every chunk generated past the configured threshold, the populator:

  1. Clears the chunk column down to the bedrock floor.
  2. Fills a stone density field using the projected Beta noise (applying void fade math).
  3. Executes a surface pass (converting top stone to grass and placing subsurface dirt).
  4. Generates water in designated areas below sea level (Y = 63).
  5. Lays a guaranteed bedrock floor at the minimum world height as a final step.

Configuration Options Reference​

Configuration KeyDefault ValueDescription
farlands.worlds[world]List of worlds to apply the generator to. Use * for all.
farlands.distance12550821Block distance from center where the Far Lands begin.
farlands.coordinate-scale684.412Horizontal noise frequency modifier.
farlands.height-scale684.412Vertical noise frequency modifier.
farlands.sea-level63Target Y-level for water generation.
farlands.void.start-distance13000000Coordinates where terrain begins to degrade. Must be > distance.
farlands.void.end-distance14000000Coordinates where terrain generation stops completely.
Important Note: The generator only overwrites chunks that are further than your configured distance on either the X or Z axis. Chunks closer to spawn remain completely untouched and generate as standard vanilla terrain.

Installation Guide​

  1. Place the HoneyFarlands-1.0.0-SNAPSHOT.jar into your server's plugins/ directory.
  2. Start the server to generate the default config.yml.
  3. Stop the server and open plugins/HoneyFarlands/config.yml.
  4. Add your desired worlds to the whitelist and define your custom distance.
  5. Restart your server.
Note: The chunk populator only affects newly generated chunks. Existing chunks within your configured distance will not retroactively change. You must explore new terrain or pre-generate chunks past your threshold to see the Far Lands.

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EULA
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Use on any projects you own with attribution
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Support duration
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2 Downloads
Jul 25, 2026 Published
N/A Updated
Not yet rated
13.3 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
AI use in marketing
No
AI use in product
No
Type
  1. Gameplay
  1. World
  1. Core
Game mode
  1. Survival
  1. Donut-like
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
  1. Sponge
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
Owner
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
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Share and earn
Refer this resource and earn a 10% commission.
38 Views
0 Purchases
2 Downloads
Jul 25, 2026 Published
N/A Updated
Not yet rated
13.3 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
AI use in marketing
No
AI use in product
No
Type
  1. Gameplay
  1. World
  1. Core
Game mode
  1. Survival
  1. Donut-like
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
  1. Sponge
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
Owner
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
Recommended for you
Advanced, customizable PvP bots for professional servers.
5.00 star(s) 3 ratings
36 purchases
Keep it up longer than anyone else on the server
Not yet rated
2 purchases
A multispawn plugin that distributes player spawn points to reduce crowding and eliminate lag
Not yet rated
0 purchases
Regenerate terrain without dropping a single TPS, cross-server support
Not yet rated
0 purchases
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Not yet rated
0 purchases
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