and internal update
- [NEW] Checkpoint Boost: Reaching a checkpoint now grants Speed II for 15s
- [NEW] Added visual and auditory feedback for checkpoint reaches
SmugglerPro Update Log
New Features & Improvements:
- Per-Tier Bounty – Each tier can now have its own custom bounty reward (amount + command) for hunters who kill a smuggler. Global settings.bounty is used as fallback if no per-tier bounty is defined.
Configuration Changes (config.yml):
- Added optional tiers.<id>.bounty.amount (Custom bounty amount for this tier).
- Added optional tiers.<id>.bounty.command or tiers.<id>.bounty.commands (Custom command(s) executed on kill).
- If tiers.<id>.bounty is not defined, settings.bounty is used as before.
SmugglerPro Update Log
New Features & Improvements:
- Multi-checkpoint System – Support for complex routes with intermediate stops.
- Refined Distance Logic – Total mission distance is now balanced and split across all segments.
- Mission Restrictions – Enforce minimum online players and specific time windows for missions.
- Internal Optimization – Improved target generation and asynchronous task handling.
- Voucher Protection – Vouchers are no longer consumed if a mission cannot start due to restrictions.
Configuration Changes (config.yml):
- Added settings.min-players (Minimum online players required).
- Added settings.time-window (Allowed time for missions, e.g., "18:00-22:00").
- Added tiers.<id>.checkpoint-count (Set amount of intermediate checkpoints).
